Display Name = "Hades"
Parallax Name = "StarlitSky"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ConditionalBranch([1, 1142, 0, 63, 0])
      ShowPicture([5, "80_sinigami_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
      ConditionalBranch([6, -1, 8])
        Empty([])
      Else([])
        TransferPlayer([0, 576, 18, 51, 8, 2])
        SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
        Empty([])
      BranchEnd([])
      Script(["set_temp_actors(1)"])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["You came..."])
      ShowText(["There's no need to ask, it's about Sonya, isn't it?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Yeah... I want to get Sonya back."])
      ShowText(["For that, I want you to tell me what I should do..."])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["I'm sorry, but there's nothing that can be done."])
      ShowText(["Sonya is no longer human, and she has perished..."])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["Her existence has already been lost."])
      ShowText(["Even though I am the lord of the underworld, there's nothing I can do..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["No way—"])
      ErasePicture([5])
      Wait([30])
      ControlSwitches([31, 31, 0])
      PlaySE(["RPG::SE(@name=\"mon_tamamo2\", @pitch=100, @volume=100)"])
      SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[0, 0])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, 0])"])
      Wait([30])
      ShowPicture([5, "80_sirousagi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["...Is that really true?"])
      ShowPicture([6, "80_sirousagi_st01", 0, 0, -170, 0, 100, 100, 255, 0])
      ShowPicture([5, "80_sinigami_st01", 0, 0, 150, 0, 100, 100, 255, 0])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["Don't interfere, White Rabbit..."])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["There is still a possibility for recovering Sonya's data, right?"])
      ShowText(["Why aren't you saying that...?"])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["...The place of memory is far too dangerous."])
      ShowText(["Moreover, the possibility of data recovery is extremely uncertain."])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["No... realistically speaking, it's impossible."])
      ShowText(["Sonya has already fulfilled her role and is merely a shell of data now..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["What do you mean by the place of memory...?"])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["It's a place where all data is recorded and collected."])
      ShowText(["In other words, it's the storage of all information in this world."])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["The essence of existence is information."])
      ShowText(["In other words, all existences are recorded in the place of memory."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["If we go there, can we bring Sonya back...?"])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["First, as a premise..."])
      ShowText(["It's impossible to extract data from the place of memory."])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["It's not a place where you can bring back the souls of the living from the land of the dead..."])
      ShowText(["It's not a place where such fairy tale operations can be performed."])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["But Sonya is the highest-level apoptosis... a chaotic existence, right?"])
      ShowText(["Like us, she originally had administrative privileges."])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["Recovering that data should be possible, right?"])
      ShowText(["Even if it's not in a complete form after reincarnation..."])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["She is merely an extraneous exclusion system."])
      ShowText(["Even if we forcibly recover her, in the end, she can only perform that role..."])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["And I am the system for rewriting singularities."])
      ShowText(["You are also a system for organizing information..."])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["Even for us, there is a dispute over whether to revive her or not."])
      ShowText(["If there are laws, then existence arises, and then will is born."])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["I want to somehow help Sonya..."])
      ShowText(["That's what I think."])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["White Rabbit... you are too easily influenced."])
      ShowText(["You have been too involved with many wills in the present world."])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["Moreover, the place of memory is too dangerous."])
      ShowText(["Even for you and me, as chaotic existences..."])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["If we invade, the defense mechanisms will activate, I suppose."])
      ShowText(["But Luka, do you really fear danger now...?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I don't know the details, but..."])
      ShowText(["For the sake of reviving Sonya, I am fully aware of the risks."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["So, the key to resurrection is in that place of memory, right?"])
      ShowText(["If that's the case, I will go."])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["Are you really sure about this...?"])
      ShowText(["You must not bring companions to the place of memory."])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["Right now, the ones lined up behind you..."])
      ShowText(["are merely remnants of existence."])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["Your true allies are waiting for you at the Ilias temple..."])
      ShowText(["You know that, right?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Yeah, I know."])
      ShowText(["In this underworld, no one can come except for me..."])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["However, even the remnants of those allies will disappear in the memory location."])
      ShowText(["You will be stepping into an extremely dangerous place all by yourself."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Of course, even alone..."])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["Yeah, that's impossible. It's way too dangerous."])
      ShowText(["So I'll go with you♪"])
      ErasePicture([5])
      ErasePicture([6])
      PlaySE(["RPG::SE(@name=\"mon_tamamo2\", @pitch=100, @volume=100)"])
      SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[-1, 1])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=14, @parameters=[-1, 1])"])
      Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
      Script(["add_temp_actors(696)"])
      ConditionalBranch([1, 912, 0, 0, 0])
        Script(["actor_equip_lock(696)"])
        Empty([])
      BranchEnd([])
      PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The White Rabbit has joined your party!"])
      Wait([60])
      ControlSwitches([31, 31, 1])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Huh? You really will come with me...?"])
      ShowPicture([5, "80_sinigami_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["What are you thinking, White Rabbit..."])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["My job is to guide you."])
      ShowText(["So I'll lead you to the memory location!"])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["...Do as you wish."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Thank you, White Rabbit."])
      ShowText(["So, where is this memory location...?"])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["There is an entrance above from this underworld."])
      ShowText(["You might have seen it before."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["That place... I understand, let's go."])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["……………………"])
      ErasePicture([5])
      ControlVariables([1142, 1142, 0, 0, 64])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["……………………"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 20, 0])
      CallCommonEvent([9141])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1344, 0, 2, 0])
      ConditionalBranch([6, -1, 8])
        Empty([])
      Else([])
        ChangeMapDisplay([1])
        TransferPlayer([0, 576, 18, 51, 8, 0])
        Empty([])
      BranchEnd([])
      ShowPicture([5, "80_sinigami_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["You came..."])
      ShowText(["...That presence, could it be that you've found the body of the White Rabbit?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Well, I found it..."])
      ShowText(["But it's heavily damaged, so I don't know if it will work."])
      PlaySE(["RPG::SE(@name=\"mon_escape\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I handed over the body of the White Rabbit to Reaper――"])
      Wait([60])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["The physical body can be reconstructed."])
      ShowText(["The problem is how much of her soul and memories remain, but――"])
      ShowTextAttributes(["sinigami_fc1", 1, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["...This should be fine."])
      ShowText(["If we supplement it with the data remaining in the underworld, it can be fully regenerated."])
      ShowTextAttributes(["sinigami_fc1", 1, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["Now, please wait a moment..."])
      FadeoutScreen([])
      ErasePicture([5])
      PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Reaper concentrated her mind and immediately began the work!"])
      ShowText(["And after several minutes had passed――"])
      ControlSwitches([31, 31, 0])
      Wait([60])
      FadeinScreen([])
      PlayBGM(["RPG::BGM(@name=\"shirousagi\", @volume=100, @pitch=100)"])
      Wait([30])
      ShowPicture([5, "80_sirousagi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["Wow, you really went through a lot, didn't you?"])
      ShowText(["Thank you for bringing her back to life."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I'm glad it worked out well!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The White Rabbit, who fell while entrusting everything to me for the sake of the world――"])
      ShowText(["Now stood again in her original form."])
      ConditionalBranch([0, 1026, 0])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Even from a corpse that has been burned to such a degree, it can be revived."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1027, 0])
        ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Even from a corpse that has been burned to such a degree, it can be revived."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1028, 0])
        ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Even from a corpse that has been burned to such a degree, it can be revived."])
        Empty([])
      BranchEnd([])
      ShowPicture([6, "80_sirousagi_st01", 0, 0, -170, 0, 100, 100, 255, 0])
      ShowPicture([5, "80_sinigami_st01", 0, 0, 150, 0, 100, 100, 255, 0])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["The three worlds have merged, and the current world is filled with chaos."])
      ShowText(["There exists an upgraded version of Apilo-Lagos――"])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["With such conditions in place, we were able to reboot the white rabbit."])
      ShowText(["Otherwise, it would have remained stopped."])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 2, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["It is an ironic situation, but……"])
        ShowText(["It can be said that we were saved by a world full of chaos."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 3, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["It is an ironic situation, but……"])
        ShowText(["It can be said that we were saved by a world full of chaos."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 3, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["It is an ironic situation, but……"])
        ShowText(["It can be said that we were saved by a world full of chaos."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Precisely because the world is this chaotic――"])
      ShowText(["We were able to maximize the probability of the white rabbit's existence, which was originally omnipresent."])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["This is a token of gratitude…… please accept it."])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["I have a token of gratitude as well!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([789, 0, 0, 1])
      ChangeItems([800, 0, 0, 1])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["So, Luka, how are you doing?"])
      ShowText(["Is the power I entrusted to you properly being of use?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Ah, yes…… the chaos Goddess has been born."])
      ShowText(["Also, about sixteen big boss-level beings are rampaging, set on destroying the world."])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["Chaos is flooding in~."])
      ShowText(["It's my job to guide, but I might be a bit at my wit's end?"])
      ConditionalBranch([0, 1026, 0])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Don't whine, just guide properly."])
        ShowText(["Until the end of the adventure, take responsibility…… okay?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1027, 0])
        ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Don't whine, just guide properly."])
        ShowText(["Until the end of the adventure, take responsibility…… okay?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1028, 0])
        ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Don't whine, just guide properly."])
        ShowText(["Until the end of the adventure, take responsibility…… okay?"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["I can't help it……"])
      ShowText(["Then, I'll go along with you!"])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 1, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Until now, we've been dragged around by you."])
        ShowText(["From now on, I'll drag you around relentlessly."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 1, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Until now, we've been dragged around by you."])
        ShowText(["From now on, I'll drag you around relentlessly."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 1, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Until now, we've been dragged around by you."])
        ShowText(["From now on, I'll drag you around relentlessly."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["Wow, be gentle with me……!"])
      ShowText(["By the way, Grim Reaper, won't you come along too?"])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["Don't be ridiculous."])
      ShowText(["Why must I accompany you……?"])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["As much as I want to say that…… I owe a debt to the hero Luka."])
      ShowText(["After all, you found the white rabbit's corpse."])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["Moreover, it would be a problem if this world were to be erased by the chaos Goddess……"])
      ShowText(["I can't help it, I'll join you."])
      ErasePicture([5])
      ErasePicture([6])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
      SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
      Script(["add_actor_ex(696)"])
      ScriptMore(["add_actor_ex(698)"])
      ConditionalBranch([1, 912, 0, 0, 0])
        Script(["level_adjust(696,272)"])
        ScriptMore(["set_class_level(696, 34, 10, false, false)"])
        ScriptMore(["set_class_level(696, 35, 10, false, false)"])
        ScriptMore(["set_class_level(696, 36, 10, false, false)"])
        ScriptMore(["set_class_level(696, 37, 10, false, false)"])
        ScriptMore(["set_class_level(696, 42, 10, false, false)"])
        ScriptMore(["set_class_level(696, 43, 10, false, false)"])
        ScriptMore(["set_class_level(696, 48, 10, false, false)"])
        Script(["set_class_level(696, 7018, 15, false, false)"])
        ScriptMore(["set_class_level(696, 7020, 15, false, false)"])
        ScriptMore(["set_class_level(696, 7021, 15, false, false)"])
        ScriptMore(["set_class_level(696, 7023, 15, false, false)"])
        ScriptMore(["set_class_level(696, 7029, 15, false, false)"])
        ScriptMore(["set_class_level(696, 7060, 20, false, true)"])
        ScriptMore(["set_class_level(696, 7063, 20, false, false)"])
        ScriptMore(["set_class_level(696, 7422, 20, false, false)"])
        ScriptMore(["set_class_level(696, 7448, 20, false, false)"])
        Script(["force_change_equip(696,5,2,4036)"])
        ScriptMore(["change_actor_equip_stone(696,0,2104,2502,3312)"])
        ScriptMore(["change_actor_equip_stone(696,1,2104,2502,3319)"])
        ScriptMore(["change_actor_equip_stone(696,2,3060,2502,3760)"])
        ScriptMore(["change_actor_equip_stone(696,3,3060,2502,3790)"])
        ScriptMore(["change_actor_equip_stone(696,4,3070,2502)"])
        ScriptMore(["change_actor_equip_stone(696,5,3070,2502,4024)"])
        Script(["level_adjust(698,275)"])
        ScriptMore(["set_class_level(698, 40, 10, false, false)"])
        ScriptMore(["set_class_level(698, 41, 10, false, false)"])
        ScriptMore(["set_class_level(698, 42, 10, false, false)"])
        ScriptMore(["set_class_level(698, 43, 10, false, false)"])
        ScriptMore(["set_class_level(698, 46, 10, false, false)"])
        ScriptMore(["set_class_level(698, 7063, 20, false, true)"])
        ScriptMore(["set_class_level(698, 7068, 20, false, false)"])
        ScriptMore(["set_class_level(698, 7433, 20, false, false)"])
        ScriptMore(["set_class_level(698, 7448, 20, false, false)"])
        Script(["force_change_equip(698,5,2,4026)"])
        ScriptMore(["change_actor_equip_stone(698,0,2104,2846,3312)"])
        ScriptMore(["change_actor_equip_stone(698,1,2104,2846,3319)"])
        ScriptMore(["change_actor_equip_stone(698,2,3060,2846,2347)"])
        ScriptMore(["change_actor_equip_stone(698,3,3060,2846,4090)"])
        ScriptMore(["change_actor_equip_stone(698,4,3070,2846)"])
        ScriptMore(["change_actor_equip_stone(698,5,3070,2846,4090)"])
        Empty([])
      BranchEnd([])
      RecoverAll([0, 696])
      RecoverAll([0, 698])
      PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The White Rabbit and Reaper have joined the party!"])
      ControlSwitches([31, 31, 1])
      Wait([60])
      PlayBGM(["RPG::BGM(@name=\"dungeon_tarutaro2\", @volume=100, @pitch=100)"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Thank you for coming, Grim Reaper."])
      ShowText(["By the way... is it okay for you to leave the Underworld?"])
      PlaySE(["RPG::SE(@name=\"mon_escape\", @pitch=100, @volume=100)"])
      SetEventLocation([0, 0, 18, 50, 2])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=40, @parameters=[])\", \"RPG::MoveCommand(@code=38, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=40, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=38, @parameters=[])"])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["I'll leave a clone here."])
      ShowText(["As long as it's just normal duties, it should be fine."])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["I'm sorry for dragging you into this, even Reaper..."])
        ShowText(["It will be a tough battle, but let's fight together."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["I'm sorry for dragging you into this, even Reaper..."])
        ShowText(["It will be a tough battle, but let's fight together."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["I'm sorry for dragging you into this, even Reaper..."])
        ShowText(["It will be a tough battle, but let's fight together."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>"])
      ShowText(["I too must clear the chaos mist."])
      ShowText(["I look forward to working with you..."])
      ControlVariables([1344, 1344, 0, 0, 3])
      Script(["gain_medal(195)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1343, 0, 1, 1])
      ConditionalBranch([1, 1343, 0, 2, 2])
        ShowPicture([5, "80_sinigami_st01", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
        ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
        ShowText(["\\n<Reaper>"])
        ShowText(["...Finally, we are going to get Sonya back, huh?"])
        ShowText(["You probably won't need my guidance anymore."])
        ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
        ShowText(["\\n<Reaper>"])
        ShowText(["This time, I pray for your success..."])
        ShowText(["So, do you have business with me?"])
        JumpToLabel(["死神業務"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowPicture([5, "80_sinigami_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ConditionalBranch([0, 2040, 1])
      ControlSwitches([2040, 2040, 0])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>Hold on, you're here in the flesh??"])
      ShowText([""])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>Hmm, I see. It was the white rabbit's doing. Her mischief knows no bounds..."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>No matter, come as you please. Do note that you're the only one from your world who can perceive this place though."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>Even your party members do not exist here and are merely constructs of your mind. Well, I suppose that's inconsequential."])
      ShowText([""])
      ShowText([""])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    Else([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 18, 2])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>The debris of spacetime collect here, and it appears that fragments of important events involving you have washed up."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>Make no mistake, the ones here are not impostors. Rather, they are bits and pieces that have broken off from spacetime."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 19, 1])
      ConditionalBranch([1, 1001, 0, 33, 2])
        ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
        ShowText(["\\n<Reaper>You summoned Adramelech here? How annoying..."])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 99, 1])
      ConditionalBranch([2, "A", 1])
        ControlSelfSwitch(["A", 0])
        ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
        ShowText(["\\n<Reaper>You can enter the Labyrinth of Chaos from that bookshelf over there if you wish to test your skill."])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 34, 1])
      ConditionalBranch([1, 1143, 0, 24, 2])
        ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
        ShowText(["\\n<Reaper>Chaos is encroaching even here in Hades.\nIf this keeps up..."])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1143, 0, 25, 1])
        ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
        ShowText(["\\n<Reaper>The threat of chaos encroachment is gone...\nHades is functioning as normal."])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([8, 658])
      ConditionalBranch([8, 657])
        Empty([])
      Else([])
        ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
        ShowText(["\\n<Reaper>Hmm? You have the Archfiend Orb race change item, however... it appears you do not have the Demonoid Orb to become its prerequisite race."])
        ShowText([""])
        ShowText([""])
        ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
        ShowText(["\\n<Reaper>I shall award you the Demonoid Orb if you perform well in my challenge. Show me if you can deal more than 10 million damage."])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    Else([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Reaper>Now, what would you ask of me?"])
    ShowText([""])
    Label(["死神業務"])
    Script(["ex_choice_add(\"Difficulty Change\",1)"])
    ScriptMore(["ex_choice_add(\"Challenge to a Fight\",2)"])
    ScriptMore(["ex_choice_add(\"Battle Challenge\",3,\"s[2105]\",0)"])
    ScriptMore(["ex_choice_add(\"Reset Time\",4,\"v[1143]>24\",0)"])
    ScriptMore(["ex_choice_add(\"Remove Male Characters from Companions\",5)"])
    ScriptMore(["ex_choice_add(\"Character Growth Reset\",6)"])
    ScriptMore(["ex_choice_add(\"Forget/Remember Skills\",7)"])
    ScriptMore(["ex_choice_add(\"Nothing\",8)"])
    Script(["ex_choice_show(0,11,[0,0])"])
    ConditionalBranch([1, 9, 0, 1, 0])
      CallCommonEvent([146])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 9, 0, 2, 0])
      CallCommonEvent([147])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 9, 0, 3, 0])
      CallCommonEvent([148])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 9, 0, 4, 0])
      CallCommonEvent([149])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 9, 0, 5, 0])
      CallCommonEvent([150])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 9, 0, 6, 0])
      CallCommonEvent([151])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 9, 0, 7, 0])
      CallCommonEvent([152])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Reaper>If you have no business with me, be gone."])
    ShowText([""])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([5])
    ExitEventProcessing([])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunny Slime>Ooh, so you came to help this villager? You sure look a lot tastier than he does."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunny Slime>Hop hop! Gonna make you slop too♪"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["イリアスヴィル裏山", ""])
    ErasePicture([5])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 3, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Goblin Girl>Here I come, hero! The Four Legendary Bandits' Goblin of Earth will be your opponent!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 26, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Goblin Girl>Here I come, hero! The Four Legendary Bandits' Goblin of Earth will be your opponent!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 26, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    EraseEvent([])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nThis is the wrong way!"])
      ShowText([""])
      ShowText([""])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 19, 2])
      ControlSwitches([100, 100, 1])
      PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 252, 27, 6, 2, 1])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 20, 1])
      ControlSwitches([100, 100, 1])
      PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
      ControlVariables([57, 57, 0, 0, 1791])
      TransferPlayer([0, 544, 15, 5, 2, 1])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 39, 2])
      ConditionalBranch([0, 2041, 1])
        ControlSwitches([2041, 2041, 0])
        ConditionalBranch([0, 4, 0])
          ShowTextAttributes(["alice_fc5", 0, 0, 2])
          ShowText(["\\n<Alice>Why are you standing in front of a wall like an idiot..."])
          ShowText([""])
          ShowText([""])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 5, 0])
          ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
          ShowText(["\\n<Ilias>What are you doing, Luka? No matter how long you stare at that wall, nothing is going to happen."])
          ShowText([""])
          ShowText([""])
          Empty([])
        BranchEnd([])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Umm no, I was in Hades..."])
        ShowText([""])
        ConditionalBranch([0, 4, 0])
          ShowTextAttributes(["alice_fc5", 0, 0, 2])
          ShowText(["\\n<Alice>It looked to me like you fell asleep standing up. Whatever, let's just go."])
          ShowText([""])
          ShowText([""])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 5, 0])
          ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
          ShowText(["\\n<Ilias>Hades? Never heard of it, which means it doesn't exist."])
          ShowText([""])
          ShowText([""])
          Empty([])
        BranchEnd([])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>......"])
        ShowText([""])
        Empty([])
      Else([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Tiny Lamia>Huhu, you've come! I am one of the Four Legendary Bandits, the Lamia of Water!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["pramia_fc1", 2, 0, 2])
    ShowText(["\\n<Tiny Lamia>Wh-why do you look so disappointed! Let's see you make that face when I'm coiled around you!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 27, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Tiny Lamia>Huhu, you've come! I am one of the Four Legendary Bandits, the Lamia of Water!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["pramia_fc1", 2, 0, 2])
    ShowText(["\\n<Tiny Lamia>Wh-why do you look so disappointed! Let's see you make that face when I'm coiled around you!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 27, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    EraseEvent([])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vampire Girl>I am the terror that flaps in the night, the Four Heavenly Bandits; Vampire of Wind!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vampire Girl>Heheh... My prey comes to me tonight!"])
    ShowText([""])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vampire Girl>Cower in fear at my power!"])
    ShowText([""])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 28, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vampire Girl>I am the terror that flaps in the night, the Four Heavenly Bandits; Vampire of Wind!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vampire Girl>Heheh... My prey comes to me tonight!"])
    ShowText([""])
    ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
    ShowText(["\\n<Vampire Girl>Cower in fear at my power!"])
    ShowText([""])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 28, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    EraseEvent([])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Dragon Pup>I am the final of the Four Heavenly Bandits, the Dragon of Fire! Well done making it this far, hero!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Dragon Pup>Rawr! Here I come!"])
    ShowText([""])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 29, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Dragon Pup>I am the final of the Four Heavenly Bandits, the Dragon of Fire! Well done making it this far, hero!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Dragon Pup>Rawr! Here I come!"])
    ShowText([""])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 29, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    EraseEvent([])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["phoenix_fc1", 0, 0, 2])
    ShowText(["\\n<Phoenix Girl>They're the ones trying to kidnap and sell me!?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["phoenix_fc1", 0, 0, 2])
    ShowText(["\\n<Phoenix Girl>Yep, that's right. Get 'em, Mini!"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ChangeBattleBack(["Dirt2", "Stone2"])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 37, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 1])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["phoenix_fc1", 0, 0, 2])
    ShowText(["\\n<Phoenix Girl>They're the ones trying to kidnap and sell me!?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["phoenix_fc1", 0, 0, 2])
    ShowText(["\\n<Phoenix Girl>Yep, that's right. Get 'em, Mini!"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ChangeBattleBack(["Dirt2", "Stone2"])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 37, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 1])
    EraseEvent([])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["name2_fc1", 0, 0, 2])
    ShowText(["\\n<Sluggy Star A>Oh my, what's a human doing here? Did you come to help us reproduce, perhaps?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["name2_fc1", 3, 0, 2])
    ShowText(["\\n<Sluggy Star B>Huhuhu... I can tell your seed is excellent from here. You'll help us birth strong children..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["name2_fc1", 6, 0, 2])
    ShowText(["\\n<Sluggy Star C>Let's get to mating right away! Let us give you a taste of heaven!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["slagbg", ""])
    ErasePicture([5])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 80, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["name2_fc1", 0, 0, 2])
    ShowText(["\\n<Sluggy Star A>Oh my, what's a human doing here? Did you come to help us reproduce, perhaps?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["name2_fc1", 3, 0, 2])
    ShowText(["\\n<Sluggy Star B>Huhuhu... I can tell your seed is excellent from here. You'll help us birth strong children..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["name2_fc1", 6, 0, 2])
    ShowText(["\\n<Sluggy Star C>Let's get to mating right away! Let us give you a taste of heaven!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["slagbg", ""])
    ErasePicture([5])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 80, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<？？？>Kyuu!"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Wood1", "Room1"])
    ErasePicture([5])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 57, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<？？？>Kyuu!"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Wood1", "Room1"])
    ErasePicture([5])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 57, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["queenhapy_fc1", 1, 0, 2])
    ShowText(["\\n<Queen Harpy>Curse your bad luck for appearing before me as I am now. I shall embrace you and drive you mad with a queen's infinite pleasure..."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones1", "Stone1"])
    ErasePicture([5])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 71, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["queenhapy_fc1", 1, 0, 2])
    ShowText(["\\n<Queen Harpy>Curse your bad luck for appearing before me as I am now. I shall embrace you and drive you mad with a queen's infinite pleasure..."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones1", "Stone1"])
    ErasePicture([5])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 71, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi>Beyond this point lies the treasury. I can't let you pass. You are free to leave, but if you wish to continue on..."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ErasePicture([5])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 125, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi>Beyond this point lies the treasury. I can't let you pass. You are free to leave, but if you wish to continue on..."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ErasePicture([5])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 125, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>Are you going to take me on?\nIt would be reeeeeeal bad if I killed you though..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>How about I just go super, super easy on you? I won't touch you with either my hands or feet!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_lilith\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Ship", "Ship"])
    ErasePicture([5])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 126, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>Are you going to take me on?\nIt would be reeeeeeal bad if I killed you though..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["morrigan_fc1", 1, 0, 2])
    ShowText(["\\n<Morrigan>How about I just go super, super easy on you? I won't touch you with either my hands or feet!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_lilith\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Ship", "Ship"])
    ErasePicture([5])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 126, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["meia_fc1", 1, 0, 2])
    ShowText(["\\n<Meia>I will show you no mercy if you oppose me. After all, I'm the Queen."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["海底神殿", ""])
    ErasePicture([5])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 155, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["meia_fc1", 1, 0, 2])
    ShowText(["\\n<Meia>I will show you no mercy if you oppose me. After all, I'm the Queen."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["海底神殿", ""])
    ErasePicture([5])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 155, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["page65537_fc1", 1, 0, 2])
    ShowText(["\\n<Page 65537>Come... I will make those who go against the Monster Lord crawl beneath my feet!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["地下図書館", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 162, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["page65537_fc1", 1, 0, 2])
    ShowText(["\\n<Page 65537>Come... I will make those who go against the Monster Lord crawl beneath my feet!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["地下図書館", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 162, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Brynhildr>Are you destroying the world? Hild will protect the world..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Brynhildr>Combat mode: on. Those who destroy the world are Hild's enemies."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["hivecity-slum", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 183, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Brynhildr>Are you destroying the world? Hild will protect the world..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Brynhildr>Combat mode: on. Those who destroy the world are Hild's enemies."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["hivecity-slum", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 183, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>Sacrificing yourselves will be the first step towards destruction..."])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["北のお化け屋敷3", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 871, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>I see you are considerably powerful...\nSecond group, go."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["北のお化け屋敷3", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 872, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>Sacrificing yourselves will be the first step towards destruction..."])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["北のお化け屋敷3", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 871, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["shirom_fc2", 1, 0, 2])
    ShowText(["\\n<La Croix>I see you are considerably powerful...\nSecond group, go."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["北のお化け屋敷3", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 872, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["chrom_fc2", 2, 0, 2])
    ShowText(["\\n<Chrome>Let's go, Frederica! We'll teach them the strength of my art!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica>I am Chrome's servant. I won't show mercy to Chrome's enemies."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["北のお化け屋敷3", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 196, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["chrom_fc2", 2, 0, 2])
    ShowText(["\\n<Chrome>Let's go, Frederica! We'll teach them the strength of my art!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica>I am Chrome's servant. I won't show mercy to Chrome's enemies."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["北のお化け屋敷3", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 196, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sylph_fc1", 4, 0, 2])
    ShowText(["\\n<Sylph>I feel like I'm about to be beat up..."])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Forest1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 212, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sylph_fc1", 4, 0, 2])
    ShowText(["\\n<Sylph>I feel like I'm about to be beat up..."])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Forest1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 212, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva>I won't forgive you! I will squeeze you dry!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Dirt1", "Wasteland"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 218, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva>I won't forgive you! I will squeeze you dry!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Dirt1", "Wasteland"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 218, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth>You think you can win against me...? Behold the difference in our strength...!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_lilith\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DirtField", "Town3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 249, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth>You think you can win against me...? Behold the difference in our strength...!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_lilith\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DirtField", "Town3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 249, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki>In that case, Saki will beat you up! ♪\nEveryone, give me your support! ☆"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Fan A>UOOoOoOo!!"])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Fan B>Saki-chaaan!"])
    ShowText([""])
    ChangeBattleBack(["劇場", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"saki\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 251, false, false])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki>In that case, Saki will beat you up! ♪\nEveryone, give me your support! ☆"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Fan A>UOOoOoOo!!"])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Fan B>Saki-chaaan!"])
    ShowText([""])
    ChangeBattleBack(["劇場", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"saki\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 251, false, false])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    EraseEvent([])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sphinx_fc1", 0, 0, 2])
    ShowText(["\\n<Sphinx>Well then, let's get serious for the first time in a long time...!"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["ピラミッド2", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 247, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sphinx_fc1", 0, 0, 2])
    ShowText(["\\n<Sphinx>Well then, let's get serious for the first time in a long time...!"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["ピラミッド2", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 247, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["lily_fc1", 2, 0, 2])
    ShowText(["\\n<Lily>I see... then it can't be helped. I'll turn you into my research specimens as well!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily>The secret magic technique I devised... behold the fusion of the human body and dark energy!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["リリィの屋敷2", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 270, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["lily_fc1", 2, 0, 2])
    ShowText(["\\n<Lily>I see... then it can't be helped. I'll turn you into my research specimens as well!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily>The secret magic technique I devised... behold the fusion of the human body and dark energy!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["リリィの屋敷2", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 270, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia>I'll burn you to ash then...! I won't show mercy to Lily's supporters!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["魔導の塔", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 280, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["lusia_fc1", 0, 0, 2])
    ShowText(["\\n<Lucia>I'll burn you to ash then...! I won't show mercy to Lily's supporters!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["魔導の塔", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 280, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Lizard Boss>It seems like my underlings were in your care... I'm the boss of Scale Bandits."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Lizard Boss>Also, I can't stay quiet and let you go after you rampage this much... I'll have you become a plaything for me and my underlings!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DirtCave", "Mine"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 291, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Lizard Boss>It seems like my underlings were in your care... I'm the boss of Scale Bandits."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Lizard Boss>Also, I can't stay quiet and let you go after you rampage this much... I'll have you become a plaything for me and my underlings!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DirtCave", "Mine"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 291, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["gnome_fc1", 0, 0, 2])
    ShowText(["\\n<Gnome>......!?"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["恵みのオアシス", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 299, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["gnome_fc1", 0, 0, 2])
    ShowText(["\\n<Gnome>......!?"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["恵みのオアシス", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 299, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Reaper>You might as well fight with a powerful being from the current world. F10229X135Y089's copy, and paste here."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Forest2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 72, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Reaper>You might as well fight with a powerful being from the current world. F10229X135Y089's copy, and paste here."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Forest2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 72, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["adramelek_fc1", 4, 0, 2])
    ShowText(["\\n<Adramelech>Initiating erasure..."])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_adra\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DarkSpace", "DarkSpace"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 327, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["adramelek_fc1", 4, 0, 2])
    ShowText(["\\n<Adramelech>Initiating erasure..."])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_adra\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DarkSpace", "DarkSpace"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 327, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ConditionalBranch([1, 1343, 0, 0, 0])
      ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
      ShowText(["\\n<Reaper>If you go through there, there's no coming back. The magic pentagram will return you from whence you came."])
      ShowText([""])
      ShowText([""])
      ConditionalBranch([1, 1143, 0, 20, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["The conditions are still not in place."])
        ShowText(["It's not the time to retrieve Sonya――"])
        Empty([])
      BranchEnd([])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1343, 0, 1, 0])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Well then, shall we go?"])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 2, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["This time, I won't let you go alone."])
        ShowText(["We will go together."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 3, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["This time, I won't let you go alone."])
        ShowText(["We will go together."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 3, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["This time, I won't let you go alone."])
        ShowText(["We will go together."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Let's all go and welcome Sonya."])
      ConditionalBranch([4, 53, 0])
        ShowTextAttributes(["slime_fc1", 0, 0, 2])
        ShowText(["\\n<Lime>"])
        ShowText(["I'll go to welcome Sonya too~!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 79, 0])
        ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
        ShowText(["\\n<Nuruko>"])
        ShowText(["Kyukyu kyuu!!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 706, 0])
        ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
        ShowText(["\\n<Null Cogito>"])
        ShowText(["The Nuruko within me wants to help Sonya..."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Ah... let's all go together!"])
      PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
      FadeoutScreen([])
      Wait([120])
      ControlSwitches([5526, 5526, 0])
      ControlSwitches([100, 100, 0])
      ControlVariables([57, 57, 0, 0, 1598])
      TransferPlayer([0, 544, 27, 61, 8, 2])
      FadeinScreen([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1343, 0, 2, 1])
      PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
      FadeoutScreen([])
      Wait([120])
      ControlSwitches([5526, 5526, 0])
      ControlSwitches([100, 100, 0])
      ControlVariables([57, 57, 0, 0, 1598])
      TransferPlayer([0, 544, 27, 68, 8, 2])
      FadeinScreen([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Let's head to the Place of Memory first.\nYou can rummage through the bookshelf some other time...!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Script(["ex_choice_add(\"Combat replayer\",1)"])
    ScriptMore(["ex_choice_add(\"To the Labyrinth of Chaos\",2,"])
    ScriptMore(["\"v[912]>0\",0)"])
    ScriptMore(["ex_choice_add(\"Watch upcoming events\",3,"])
    ScriptMore(["\"v[1001]>33\",0)"])
    ScriptMore(["ex_choice_add(\"Never mind\",4)"])
    Script(["ex_choice_show(0,11,[0,0])"])
    ConditionalBranch([1, 9, 0, 1, 0])
      ChangeBattleBack(["DirtCave", "DarkSpace"])
      ControlSwitches([8, 8, 0])
      Script(["battle_memory"])
      ControlSwitches([8, 8, 1])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 9, 0, 2, 0])
      PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 644, 18, 16, 8, 1])
      CallCommonEvent([159])
      ControlSwitches([7101, 7101, 0])
      ConditionalBranch([0, 93, 1])
        ControlSwitches([93, 93, 0])
        ControlVariables([124, 124, 0, 1, 122])
        ControlVariables([122, 122, 0, 0, 0])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 9, 0, 3, 0])
      FadeoutBGM([2])
      FadeoutScreen([])
      Wait([120])
      ChangeTransparency([0])
      TransferPlayer([0, 839, 1, 0, 0, 2])
      FadeinScreen([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 9, 0, 4, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["galda_fc1", 0, 0, 2])
    ShowText(["\\n<Divine Bird Garuda>Kweeeeh!!"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Meadow", "Clouds"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1451, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["galda_fc1", 0, 0, 2])
    ShowText(["\\n<Divine Bird Garuda>Kweeeeh!!"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Meadow", "Clouds"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1451, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>Don't hold back against me. If you aren't fully committed, you will die..."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 678, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["undine_fc1", 0, 0, 2])
    ShowText(["\\n<Undine>Don't hold back against me. If you aren't fully committed, you will die..."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 678, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["salamander_fc1", 2, 0, 2])
    ShowText(["\\n<Salamander>That's it, we're settling this right here!\nHope you're ready!!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Lava2", "LavaCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 751, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["salamander_fc1", 2, 0, 2])
    ShowText(["\\n<Salamander>That's it, we're settling this right here!\nHope you're ready!!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Lava2", "LavaCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 751, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["eden_fc1", 2, 0, 2])
    ShowText(["\\n<Eden>Now, perish...!\nYou shall repent your sins...!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_eden\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Crystal1", "Crystal"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 854, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["eden_fc1", 2, 0, 2])
    ShowText(["\\n<Eden>Now, perish...!\nYou shall repent your sins...!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_eden\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Crystal1", "Crystal"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 854, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma>Okay, let's have a good time together♪"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["コロシアム", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 609, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma>Okay, let's have a good time together♪"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["コロシアム", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 609, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["queenant_fc1", 1, 0, 2])
    ShowText(["\\n<Queen Ant>Maybe you'll hear me out after I knock some sense into you!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "Tower"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 718, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["queenant_fc1", 1, 0, 2])
    ShowText(["\\n<Queen Ant>Maybe you'll hear me out after I knock some sense into you!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "Tower"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 718, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["bonny_fc1", 0, 0, 2])
    ShowText(["\\n<Bonnie>For the preservation of the Fishy Pirates, I won't be captured here! Have at you!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel>I suppose we have no choice...\nMy predecessors won't forgive me if I let the captain get captured!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Road1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 588, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["bonny_fc1", 0, 0, 2])
    ShowText(["\\n<Bonnie>For the preservation of the Fishy Pirates, I won't be captured here! Have at you!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel>I suppose we have no choice...\nMy predecessors won't forgive me if I let the captain get captured!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Road1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 588, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 2
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["bonny_fc1", 0, 0, 2])
    ShowText(["\\n<Bonnie>For the preservation of the Fishy Pirates, I won't be captured here! Have at you!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel>I suppose we have no choice...\nMy predecessors won't forgive me if I let the captain get captured!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Road1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 588, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["levia_fc1", 1, 0, 2])
    ShowText(["\\n<Leviathan>Very well. Come at me!\nI'll smash your face in!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones1", "Fort2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 592, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["levia_fc1", 1, 0, 2])
    ShowText(["\\n<Leviathan>Very well. Come at me!\nI'll smash your face in!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones1", "Fort2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 592, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Dullahan>That's fine, I'll take you on myself...\nFace the commander of the 1st Regiment of the Grand Noah Army!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["コロシアム", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 607, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Dullahan>That's fine, I'll take you on myself...\nFace the commander of the 1st Regiment of the Grand Noah Army!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["コロシアム", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 607, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["kerberos_fc1", 0, 0, 2])
    ShowText(["\\n<Cerberus>I see... You guys are indeed strong.\nBut don't think I'll go down as easily as the others!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["コロシアム", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 608, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["kerberos_fc1", 0, 0, 2])
    ShowText(["\\n<Cerberus>I see... You guys are indeed strong.\nBut don't think I'll go down as easily as the others!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["コロシアム", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 608, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["nyumaou_fc1", 0, 0, 2])
    ShowText(["\\n<Cow Demon Queen>I am the Queen of the Minotauros and descendant of the legendary Cow Demon Queen! I'll let you marvel at my power as I send you to heaven!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone3", "Stone5"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 626, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["nyumaou_fc1", 0, 0, 2])
    ShowText(["\\n<Cow Demon Queen>I am the Queen of the Minotauros and descendant of the legendary Cow Demon Queen! I'll let you marvel at my power as I send you to heaven!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone3", "Stone5"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 626, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
    ShowText(["\\n<Shirohebi>Whatever is going on, you're paying for it!"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["座敷", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 641, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
    ShowText(["\\n<Shirohebi>Whatever is going on, you're paying for it!"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["座敷", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 641, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["yamatanooroti_fc2", 3, 0, 2])
    ShowText(["\\n<Yamata no Orochi>Oh, you're going to challenge me?\nThen witness the power of the one who rules the land of Yamatai!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 646, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["yamatanooroti_fc2", 3, 0, 2])
    ShowText(["\\n<Yamata no Orochi>Oh, you're going to challenge me?\nThen witness the power of the one who rules the land of Yamatai!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 646, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["mefist_fc2", 1, 0, 2])
    ShowText(["\\n<Mephisto>Opinions are sharply divided as to what to do with you, but I'll settle the matter here, once and for all!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Ship", "Room4"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 655, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["mefist_fc2", 1, 0, 2])
    ShowText(["\\n<Mephisto>Opinions are sharply divided as to what to do with you, but I'll settle the matter here, once and for all!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Ship", "Room4"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 655, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["dorothy_fc1", 1, 0, 2])
    ShowText(["\\n<Dorothy>Fufu, of course. This is exactly why we work as mercenaries."])
    ShowText([""])
    ShowTextAttributes(["rafi_fc1", 1, 0, 2])
    ShowText(["\\n<Raffia>From the moment I laid eyes on you, I've been hoping to find out what you taste like."])
    ShowText([""])
    ShowTextAttributes(["dina_fc1", 1, 0, 2])
    ShowText(["\\n<Deana>I could go for a light snack before the real battle begins..."])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Forest2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 665, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["dorothy_fc1", 1, 0, 2])
    ShowText(["\\n<Dorothy>Fufu, of course. This is exactly why we work as mercenaries."])
    ShowText([""])
    ShowTextAttributes(["rafi_fc1", 1, 0, 2])
    ShowText(["\\n<Raffia>From the moment I laid eyes on you, I've been hoping to find out what you taste like."])
    ShowText([""])
    ShowTextAttributes(["dina_fc1", 1, 0, 2])
    ShowText(["\\n<Deana>I could go for a light snack before the real battle begins..."])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Forest2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 665, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["a_emp_fc1", 2, 0, 2])
    ShowText(["\\n<Alra Priestess>It looks like I have no choice but to fight you myself. Once I win, I'm making Queen Bee pay for this!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Forest2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 666, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["a_emp_fc1", 2, 0, 2])
    ShowText(["\\n<Alra Priestess>It looks like I have no choice but to fight you myself. Once I win, I'm making Queen Bee pay for this!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Forest2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 666, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["queenbee_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Bee>Behold the power of the queen of bees! You'll meet your end covered in honey!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Dirt1", "Cliff"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 669, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["queenbee_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Bee>Behold the power of the queen of bees! You'll meet your end covered in honey!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Dirt1", "Cliff"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 669, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["golem_fc1", 0, 0, 2])
    ShowText(["\\n<Golem Girl>*WHIRRRR...*"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Dirt2", "Cliff"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 705, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["golem_fc1", 0, 0, 2])
    ShowText(["\\n<Golem Girl>*WHIRRRR...*"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Dirt2", "Cliff"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 705, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["beelzebub_fc2", 0, 0, 2])
    ShowText(["\\n<Beelzebub B>Aaah, the boy looks positively delicious...\nI'm going to squeeze out his semen and birth thousands of babies."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["beelzebub_fc3", 0, 0, 2])
    ShowText(["\\n<Beelzebub C>His companions are useless, though. Just kill them."])
    ShowText([""])
    ShowTextAttributes(["beelzebub_fc1", 0, 0, 2])
    ShowText(["\\n<Beelzebub A>After we deal with all of you, we'll descend on the outside world with an army of thousands upon thousands of flies at our backs."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["幽霊船2", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 730, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["beelzebub_fc2", 0, 0, 2])
    ShowText(["\\n<Beelzebub B>Aaah, the boy looks positively delicious...\nI'm going to squeeze out his semen and birth thousands of babies."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["beelzebub_fc3", 0, 0, 2])
    ShowText(["\\n<Beelzebub C>His companions are useless, though. Just kill them."])
    ShowText([""])
    ShowTextAttributes(["beelzebub_fc1", 0, 0, 2])
    ShowText(["\\n<Beelzebub A>After we deal with all of you, we'll descend on the outside world with an army of thousands upon thousands of flies at our backs."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["幽霊船2", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 730, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["poseidones_fc1", 0, 0, 2])
    ShowText(["\\n<Poseidoness>If you believe your sentence is unjust, then prove your strength! That's the law of the sea!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["海底神殿", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 735, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["poseidones_fc1", 0, 0, 2])
    ShowText(["\\n<Poseidoness>If you believe your sentence is unjust, then prove your strength! That's the law of the sea!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["海底神殿", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 735, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["maccubus_fc1", 4, 0, 2])
    ShowText(["\\n<Maccubus>I'll milk you for your cum too...\nLet me suck you until you're bone dry!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Wood1", "Room2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 739, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["maccubus_fc1", 4, 0, 2])
    ShowText(["\\n<Maccubus>I'll milk you for your cum too...\nLet me suck you until you're bone dry!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Wood1", "Room2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 739, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["renccubus_fc1", 3, 0, 2])
    ShowText(["\\n<Lencubus>Actually, let me suck out all your power too...♪\nDon't worry, it feels amazing to get sucked by me..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["minccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Mincubus>I'll help too!"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Wood1", "Room2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 740, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["renccubus_fc1", 3, 0, 2])
    ShowText(["\\n<Lencubus>Actually, let me suck out all your power too...♪\nDon't worry, it feels amazing to get sucked by me..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["minccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Mincubus>I'll help too!"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Wood1", "Room2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 740, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["witchs_fc1", 1, 0, 2])
    ShowText(["\\n<Succubus Witch>I'll show you which of us is more suited to be a magical girl, Little Miss Hero♪"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["PoisonSwamp", "PoisonSwamp"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 771, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["witchs_fc1", 1, 0, 2])
    ShowText(["\\n<Succubus Witch>I'll show you which of us is more suited to be a magical girl, Little Miss Hero♪"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["PoisonSwamp", "PoisonSwamp"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 771, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["succubus_fc1", 3, 0, 2])
    ShowText(["\\n<Succubus>Just great, now I have even more enemies...\nNo matter, I'll fight anyone to defend the villagers!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "Castle3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 741, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["succubus_fc1", 3, 0, 2])
    ShowText(["\\n<Succubus>Just great, now I have even more enemies...\nNo matter, I'll fight anyone to defend the villagers!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "Castle3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 741, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["d_succubus_fc1", 2, 0, 2])
    ShowText(["\\n<Natasha>Yeah well, I'm going to rape your brains out then! Just like he did to me!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "Castle3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 742, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["d_succubus_fc1", 2, 0, 2])
    ShowText(["\\n<Natasha>Yeah well, I'm going to rape your brains out then! Just like he did to me!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "Castle3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 742, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["candy_fc1", 1, 0, 2])
    ShowText(["\\n<Candy>You look scrumptious...\nEhehe, time to eeeeeat♪"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["風光明媚の山", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 748, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["candy_fc1", 1, 0, 2])
    ShowText(["\\n<Candy>You look scrumptious...\nEhehe, time to eeeeeat♪"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["風光明媚の山", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 748, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["emily_fc1", 1, 0, 2])
    ShowText(["\\n<Emily>The others were just super weak...\nNow it's time for us to eliminate you guys too!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["cassandra_fc1", 5, 0, 2])
    ShowText(["\\n<Cassandra>We'll show you why we're the most suited to be magical girls!"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["PoisonSwamp", "PoisonSwamp"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 770, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["emily_fc1", 1, 0, 2])
    ShowText(["\\n<Emily>The others were just super weak...\nNow it's time for us to eliminate you guys too!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["cassandra_fc1", 5, 0, 2])
    ShowText(["\\n<Cassandra>We'll show you why we're the most suited to be magical girls!"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["PoisonSwamp", "PoisonSwamp"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 770, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Fairy>Talking is futile. Anyone who persists in standing in our way will face the wrath of Mother Nature, including you!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "GrassMaze"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 784, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Fairy>Talking is futile. Anyone who persists in standing in our way will face the wrath of Mother Nature, including you!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "GrassMaze"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 784, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Elf>Come, hero! Come at me, and your companions too! Know the ancient fury of the elves and fairies!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "GrassMaze"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 785, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Elf>Come, hero! Come at me, and your companions too! Know the ancient fury of the elves and fairies!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "GrassMaze"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 785, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["queenalraune_fc1", 4, 0, 2])
    ShowText(["\\n<Queen Alraune>I see, so you came here to become my fertilizer... Very well, I will suck out your bodily fluids to the last drop!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "GrassMaze"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 793, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["queenalraune_fc1", 4, 0, 2])
    ShowText(["\\n<Queen Alraune>I see, so you came here to become my fertilizer... Very well, I will suck out your bodily fluids to the last drop!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "GrassMaze"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 793, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ningyohime_fc1", 2, 0, 2])
    ShowText(["\\n<El>The future queen will \\*\\fbnot\\*\\fb back down!\nI'm going to do away with all your human allies!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones1", "Castle1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 801, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ningyohime_fc1", 2, 0, 2])
    ShowText(["\\n<El>The future queen will \\*\\fbnot\\*\\fb back down!\nI'm going to do away with all your human allies!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones1", "Castle1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 801, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["queenmermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Mermaid>Come, hero.\nLet me show you the extent of my rage!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 802, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["queenmermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Mermaid>Come, hero.\nLet me show you the extent of my rage!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 802, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["kumonomiko_fc1", 1, 0, 2])
    ShowText(["\\n<Spider Princess>If you manage to defeat me, I'll withdraw my soldiers! I'll even become your lover or your mistress!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DirtCave", "DirtCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 807, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["kumonomiko_fc1", 1, 0, 2])
    ShowText(["\\n<Spider Princess>If you manage to defeat me, I'll withdraw my soldiers! I'll even become your lover or your mistress!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DirtCave", "DirtCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 807, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
    ShowText(["\\n<Carmilla>Your luck has run out, hero!\nYou're mine!"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "Castle2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 812, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
    ShowText(["\\n<Carmilla>Your luck has run out, hero!\nYou're mine!"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "Castle2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 812, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["elisabeth_fc1", 0, 0, 2])
    ShowText(["\\n<Elizabeth>Well done making it this far!\nIt's time to pay you back for what happened in Sabasa!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "Castle2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 813, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["elisabeth_fc1", 0, 0, 2])
    ShowText(["\\n<Elizabeth>Well done making it this far!\nIt's time to pay you back for what happened in Sabasa!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "Castle2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 813, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Vampire>None whatsoever.\nNow come, human hero. If you want me to obey you, prove your strength!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "Castle3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 814, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["queenvampire_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Vampire>None whatsoever.\nNow come, human hero. If you want me to obey you, prove your strength!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "Castle3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 814, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>I'm getting rather excited myself.\nHow about you, Lilim?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilim>Oh yes, sister.\nUfufu, let's show him a whole new world of pleasure♪"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "Castle3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 769, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>I'm getting rather excited myself.\nHow about you, Lilim?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilim>Oh yes, sister.\nUfufu, let's show him a whole new world of pleasure♪"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "Castle3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 769, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["granberia_fc3", 0, 0, 2])
    ShowText(["\\n<Granberia>Are you done talking!?\nGo join Alma Elma! See if I care!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sitenno\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["コロシアム", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 610, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["granberia_fc3", 0, 0, 2])
    ShowText(["\\n<Granberia>Are you done talking!?\nGo join Alma Elma! See if I care!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sitenno\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["コロシアム", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 610, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
    ShowText(["\\n<Sun Wukong>Well then, let's rumble! I won't back down!"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone3", "Stone5"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 625, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
    ShowText(["\\n<Sun Wukong>Well then, let's rumble! I won't back down!"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone3", "Stone5"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 625, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["tezcatlipoca_fc1", 4, 0, 2])
    ShowText(["\\n<Tezcatlipoca>It doesn't matter how many of you there are! The Queen Cat is invincible!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Forest2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 670, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["tezcatlipoca_fc1", 4, 0, 2])
    ShowText(["\\n<Tezcatlipoca>It doesn't matter how many of you there are! The Queen Cat is invincible!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Forest2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 670, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["coatlus_fc1", 4, 0, 2])
    ShowText(["\\n<Quetzalcoatl>All of you are seriously going to defy me? Whatever, I'll make each and every one of you pay then!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Dirt1", "Cliff"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 671, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["coatlus_fc1", 4, 0, 2])
    ShowText(["\\n<Quetzalcoatl>All of you are seriously going to defy me? Whatever, I'll make each and every one of you pay then!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Dirt1", "Cliff"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 671, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["shion_fc1", 1, 0, 2])
    ShowText(["\\n<Zion>I'll just beat this Ilias senseless, but the rest of you are getting massacred!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_eden\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Sky", "Sky"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 673, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["shion_fc1", 1, 0, 2])
    ShowText(["\\n<Zion>I'll just beat this Ilias senseless, but the rest of you are getting massacred!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_eden\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Sky", "Sky"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 673, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["gnosis_fc1", 6, 0, 2])
    ShowText(["\\n<Gnosis>Sinners, I shall erase you from this world and return your souls to the cycle--"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_eden\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Sky", "Sky"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 672, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["gnosis_fc1", 6, 0, 2])
    ShowText(["\\n<Gnosis>Sinners, I shall erase you from this world and return your souls to the cycle--"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_eden\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Sky", "Sky"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 672, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["lilith2_fc1", 1, 0, 2])
    ShowText(["\\n<Lilith>...However, I am willing to accept your proposal in this instance. I'll be glad to show the hero a wonderful time!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_lilith\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "Tower"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 719, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["lilith2_fc1", 1, 0, 2])
    ShowText(["\\n<Lilith>...However, I am willing to accept your proposal in this instance. I'll be glad to show the hero a wonderful time!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_lilith\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "Tower"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 719, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["azidahaka_fc1", 1, 0, 2])
    ShowText(["\\n<Aži Dahāka>As if a human or monster from this era could match me... I'll slaughter you all right here!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "GrassMaze"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 794, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["azidahaka_fc1", 1, 0, 2])
    ShowText(["\\n<Aži Dahāka>As if a human or monster from this era could match me... I'll slaughter you all right here!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "GrassMaze"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 794, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sanki0_fc1", 0, 0, 2])
    ShowText(["\\n<Black Dahlia>Fufu, such naughty children...\nYou were about to sneak into the treasure gallery."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["sanki2_fc1", 0, 0, 2])
    ShowText(["\\n<Black Rose>We are the Three Nobles of Black...\nHave you never heard of our names before?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["sanki1_fc1", 0, 0, 2])
    ShowText(["\\n<Black Mamba>Thieves who have set their sights upon the Monster Lord's treasure... Come and get a good taste of my spear!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 836, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sanki0_fc1", 0, 0, 2])
    ShowText(["\\n<Black Dahlia>Fufu, such naughty children...\nYou were about to sneak into the treasure gallery."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["sanki2_fc1", 0, 0, 2])
    ShowText(["\\n<Black Rose>We are the Three Nobles of Black...\nHave you never heard of our names before?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["sanki1_fc1", 0, 0, 2])
    ShowText(["\\n<Black Mamba>Thieves who have set their sights upon the Monster Lord's treasure... Come and get a good taste of my spear!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 836, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>Ufufu, then let us acquaint ourselves.\nIf you can entertain me, I'll present you with a gift..."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 837, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>Now let's play, Hero Luka...\nPlease don't disappoint me too soon..."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 838, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice>If you can defeat me in this form, it will be your victory... Come now, let us enjoy this final battle..."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 839, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>Ufufu, then let us acquaint ourselves.\nIf you can entertain me, I'll present you with a gift..."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 837, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["alice8th_fc1", 0, 0, 2])
    ShowText(["\\n<Black Alice>Now let's play, Hero Luka...\nPlease don't disappoint me too soon..."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 838, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["alice8th_fc2", 0, 0, 2])
    ShowText(["\\n<Black Alice>If you can defeat me in this form, it will be your victory... Come now, let us enjoy this final battle..."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 839, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["soniamazda_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya Mazda>Destr■,■■■■■■■■■■...\nTh■■■■■■■■■i■■■■...!!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sonia1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DemonicWorld1", "DemonicWorld"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 868, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["soniamazda_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya Mazda>Destr■,■■■■■■■■■■...\nTh■■■■■■■■■i■■■■...!!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sonia1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DemonicWorld1", "DemonicWorld"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 868, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["soniamanyu_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya Mainyu>Then■,■■■■■■■■■■...\nI■■■■■■■■■destr■■■■...!!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sonia2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DemonicWorld1", "DemonicWorld"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 869, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["soniamanyu_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya Mainyu>Then■,■■■■■■■■■■...\nI■■■■■■■■■destr■■■■...!!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sonia2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DemonicWorld1", "DemonicWorld"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 869, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["soniachaos_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya Chaos>■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■\n■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■\n■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■"])
    ShowText([""])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sonia3\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DarkSpace", "DarkSpace"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 870, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["soniachaos_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya Chaos>■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■\n■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■\n■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■"])
    ShowText([""])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sonia3\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DarkSpace", "DarkSpace"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 870, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["maidscyulla_fc1", 1, 0, 2])
    ShowText(["\\n<Maid>I'll use you to fill my belly!"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones1", "Brick"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 743, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["maidscyulla_fc1", 1, 0, 2])
    ShowText(["\\n<Maid>I'll use you to fill my belly!"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones1", "Brick"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 743, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 84
Name = "EV084"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie>...Well, I shall do my duty, no matter who stands against me."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sitenno\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 679, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie>...Well, I shall do my duty, no matter who stands against me."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sitenno\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 679, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 85
Name = "EV085"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
    ShowText(["\\n<Alma Elma>Very well then... I will test that resolve.\nAs the Queen Succubus, I shall challenge you with the full extent of my abilities!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sitenno\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["hivecity-slum", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 982, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["arumaeruma_fc2", 3, 0, 2])
    ShowText(["\\n<Alma Elma>Very well then... I will test that resolve.\nAs the Queen Succubus, I shall challenge you with the full extent of my abilities!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sitenno\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["hivecity-slum", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 982, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["granberia_fc3", 0, 0, 2])
    ShowText(["\\n<Granberia>Let us fight, Hero Luka!\nI will have your life, as my lord commands!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sitenno\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Lava2", "LavaCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 752, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["granberia_fc3", 0, 0, 2])
    ShowText(["\\n<Granberia>Let us fight, Hero Luka!\nI will have your life, as my lord commands!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sitenno\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Lava2", "LavaCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 752, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 87
Name = "EV087"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["mistilteinn_fc1", 0, 0, 2])
    ShowText(["\\n<Mysteltainn>We did not have a chance to settle things in the previous battle... But now the three of us shall take you on seriously!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss3\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "GrassMaze"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1418, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 88
Name = "EV088"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["muzet_fc1", 0, 0, 2])
    ShowText(["\\n<Musette>Let's go... Bell, Lyla."])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss3\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    ShowChoices([["First Encounter", "Second Encounter"], 0])
    When([0, "1回目"])
      ChangeBattleBack(["Stone2", "DarkSpace"])
      BattleProcessing([0, 1413, false, false])
      Empty([])

    When([1, "2回目"])
      ChangeBattleBack(["Crystal1", "Crystal"])
      BattleProcessing([0, 1420, false, false])
      Empty([])

    ChoicesEnd([])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 89
Name = "EV089"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["vinum_fc1", 4, 0, 2])
    ShowText(["\\n<Vinum>This is the first time all three of us have fought together. Kufufu, don't die on us too soon...!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss3\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["劇場", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1419, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 90
Name = "EV090"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["fulbeua_fc1", 0, 0, 2])
    ShowText(["\\n<Fulbeua>...All I want is for you to appeal to me♡"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"cb3\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    ShowChoices([["First Encounter", "Second Encounter"], 0])
    When([0, "1回目"])
      ChangeBattleBack(["Stone2", "DarkSpace"])
      BattleProcessing([0, 1414, false, false])
      Empty([])

    When([1, "2回目"])
      ChangeBattleBack(["Stone2", "DarkSpace"])
      BattleProcessing([0, 1421, false, false])
      Empty([])

    ChoicesEnd([])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 91
Name = "EV091"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["gilgoon_fc1", 1, 0, 2])
    ShowText(["\\n<Gilgorn>Eep...!\nStooooop! Don't come any closer!!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"cb3\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    ShowChoices([["First Encounter", "Second Encounter"], 0])
    When([0, "1回目"])
      ChangeBattleBack(["トゥーロマンサ2", ""])
      BattleProcessing([0, 1397, false, false])
      Empty([])

    When([1, "2回目"])
      ChangeBattleBack(["Stone2", "DarkSpace"])
      BattleProcessing([0, 1422, false, false])
      Empty([])

    ChoicesEnd([])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 92
Name = "EV092"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["daimeikai_fc1", 0, 0, 2])
    ShowText(["\\n<Daimyokai>Come, I'll take you all on at once!\nI'll show you the power of Shinmyokai!!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"daimeikai\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Snow", "Snowfield"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1423, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 93
Name = "EV093"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["est_fc1", 1, 0, 2])
    ShowText(["\\n<Est>Forget about winning and losing, we just have to enjoy ourselves...\nCome, drown in a dream of pleasure♡"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"cb5\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    ShowChoices([["First Encounter", "Second Encounter", "Third Encounter"], 0])
    When([0, "1回目"])
      ChangeBattleBack(["DarkSpace", ""])
      BattleProcessing([0, 1416, false, false])
      Empty([])

    When([1, "2回目"])
      ChangeBattleBack(["DarkSpace", ""])
      BattleProcessing([0, 1417, false, false])
      Empty([])

    When([2, "3回目"])
      ChangeBattleBack(["コロシアム", ""])
      BattleProcessing([0, 1426, false, false])
      Empty([])

    ChoicesEnd([])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 94
Name = "EV094"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["dakki_fc1", 0, 0, 2])
    ShowText(["\\n<Daji>Hmph... The tables will be turned on you!\nI'll let you have a full taste of my power!!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"cb4\", @volume=100, @pitch=105)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    ShowChoices([["First Encounter", "Second Encounter"], 0])
    When([0, "1回目"])
      ChangeBattleBack(["Stone2", "DarkSpace"])
      BattleProcessing([0, 1415, false, false])
      Empty([])

    When([1, "2回目"])
      ChangeBattleBack(["ヤマタイ", ""])
      BattleProcessing([0, 1425, false, false])
      Empty([])

    ChoicesEnd([])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 95
Name = "EV095"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["tarsa_fc2", 2, 0, 2])
    ShowText(["\\n<Clone Tarsa>Eh...wait, you mean me?!"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["劇場", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1424, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 96
Name = "EV096"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["cassandra_fc1", 1, 0, 2])
    ShowText(["\\n<Cassandra>Now, come at me!\nI shall prove my strength and claim my revenge against you!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss3\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["PoisonSwamp", "PoisonSwamp"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 983, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["cassandra_fc1", 1, 0, 2])
    ShowText(["\\n<Cassandra>Now, come at me!\nI shall prove my strength and claim my revenge against you!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss3\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["PoisonSwamp", "PoisonSwamp"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 983, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 97
Name = "EV097"

  Page 0
    Empty([])

CommonEvent 98
Name = "EV098"

  Page 0
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    GatherFollowers([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["So this is the place of memory..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>"])
    ShowText(["Now, let's go!"])
    ShowText(["Let's bring Sonya back!"])
    ControlSwitches([32, 32, 0])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([97, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    ShowPicture([5, "80_sinigami_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Reaper>"])
    ShowText(["...Wait, I'll go with you as well."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>"])
    ShowText(["Huh~? Is that okay~?"])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Reaper>"])
    ShowText(["Having just you as a guide is a bit unreliable..."])
    ErasePicture([5])
    SetMoveRoute([97, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    ControlSwitches([32, 32, 1])
    Script(["add_temp_actors(698)"])
    ConditionalBranch([1, 912, 0, 0, 0])
      Script(["actor_equip_lock(698)"])
      Empty([])

    BranchEnd([])
    PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Reaper has joined the party!"])
    Wait([60])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Thank you both..."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Reaper>"])
    ShowText(["Sonya is also our comrade..."])
    ShowText(["The chances of success are slim, but it's worth trying to restore her."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Reaper>"])
    ShowText(["Therefore, I will assist you due to our circumstances."])
    ShowText(["It's not that I'm helping you..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>"])
    ShowText(["Roles exist, have will, and then lead to tsundere――"])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Reaper>"])
    ShowText(["...Shut up."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In any case, we've gained two strong allies."])
    ShowText(["Let's charge into the place of memories to save Sonya!"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    FadeoutScreen([])
    Wait([120])
    ControlSwitches([5424, 5424, 0])
    ControlSwitches([100, 100, 0])
    ControlVariables([57, 57, 0, 0, 1658])
    TransferPlayer([0, 544, 23, 48, 8, 2])
    FadeinScreen([])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 99
Name = "EV099"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["queenroach_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Roach>There's no more point in arguing, a Queen does not surrender! Any further talk shall be done with our blades!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones1", "Tower"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1458, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["queenroach_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Roach>There's no more point in arguing, a Queen does not surrender! Any further talk shall be done with our blades!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones1", "Tower"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1458, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 100
Name = "EV100"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie>Now...become one...with me..."])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sitenno\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones1", "Tower"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1461, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie>Now...become one...with me..."])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sitenno\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones1", "Tower"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1461, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 101
Name = "EV101"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["inugami_fc1", 1, 0, 2])
    ShowText(["\\n<Inugami Gyobu-danuki>No, no you get out uf mah way... *hic*"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["ヤマタイ", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1475, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["inugami_fc1", 1, 0, 2])
    ShowText(["\\n<Inugami Gyobu-danuki>No, no you get out uf mah way... *hic*"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["ヤマタイ", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1475, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 102
Name = "EV102"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Black Tanuki>No excuses, you're all on Tamamo's side!\nI'll beat you to a pulp!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DirtCave", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1476, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["kurodanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Black Tanuki>No excuses, you're all on Tamamo's side!\nI'll beat you to a pulp!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DirtCave", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1476, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 103
Name = "EV103"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["tukumokomati_fc1", 0, 0, 2])
    ShowText(["\\n<Himiko>Understood, mother...\nNow then, feel the wrath of the sun goddess!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DirtCave", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1477, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["tukumokomati_fc1", 0, 0, 2])
    ShowText(["\\n<Himiko>Understood, mother...\nNow then, feel the wrath of the sun goddess!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DirtCave", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1477, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 104
Name = "EV104"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Elf Princess>My dear Luka... Please forgive me for using violence to make you yield. The wedding and everything will be over by the time you wake up."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["座敷", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1488, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["elfhime_fc1", 2, 0, 2])
    ShowText(["\\n<Elf Princess>My dear Luka... Please forgive me for using violence to make you yield. The wedding and everything will be over by the time you wake up."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["座敷", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1488, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 105
Name = "EV105"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["izanami_fc1", 0, 0, 2])
    ShowText(["\\n<Izanami>Now... What about you?\nShow me your strength...and whether or not you're as boring as this dragonkin."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss3\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["座敷", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1489, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["izanami_fc1", 0, 0, 2])
    ShowText(["\\n<Izanami>Now... What about you?\nShow me your strength...and whether or not you're as boring as this dragonkin."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss3\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["座敷", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1489, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 106
Name = "EV106"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["heinrich_fc2", 0, 0, 2])
    ShowText(["\\n<Armored Berserker A>ANGEL...ANGEL...ANGELLL...!\nKILL KILL KILL KILLKILLKILLKILLKILLKILLKILLKILL\nKILLKILL..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["heinrich_fc2", 0, 0, 2])
    ShowText(["\\n<Armored Berserker B>ANGELANGELANGELANGELANGELANGELANGELANGELL!!\nKILL KILL...KILL, KILL, KILL...!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["bg137", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1491, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["heinrich_fc2", 0, 0, 2])
    ShowText(["\\n<Armored Berserker A>ANGEL...ANGEL...ANGELLL...!\nKILL KILL KILL KILLKILLKILLKILLKILLKILLKILLKILL\nKILLKILL..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["heinrich_fc2", 0, 0, 2])
    ShowText(["\\n<Armored Berserker B>ANGELANGELANGELANGELANGELANGELANGELANGELL!!\nKILL KILL...KILL, KILL, KILL...!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["bg137", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1491, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 107
Name = "EV107"

  Page 0
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi>"])
    ShowText(["This Kagetsumugi's performance..."])
    ShowText(["Let's enjoy it until the very end!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_kagetumugi\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["bg196", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1959, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi>"])
    ShowText(["This Kagetsumugi's performance..."])
    ShowText(["Let's enjoy it until the very end!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_kagetumugi\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["bg196", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1959, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 108
Name = "EV108"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sanki0_fc1", 0, 0, 2])
    ShowText(["\\n<Black Dahlia>Fufu, such naughty children...\nYou were trying to sneak into the treasure gallery."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1501, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sanki0_fc1", 0, 0, 2])
    ShowText(["\\n<Black Dahlia>Fufu, such naughty children...\nYou were trying to sneak into the treasure gallery."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1501, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 109
Name = "EV109"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo>Forgive me, but I won't be going easy on you.\nIf you lose to me here, there is no hope for your future."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sitenno\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1502, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo>Forgive me, but I won't be going easy on you.\nIf you lose to me here, there is no hope for your future."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sitenno\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1502, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 110
Name = "EV110"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie>You too, shall be assimilated.\nAnd then you will live in the Dark Goddess' world..."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sitenno\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1503, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie>You too, shall be assimilated.\nAnd then you will live in the Dark Goddess' world..."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sitenno\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1503, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 111
Name = "EV111"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["granberia_fc4", 0, 0, 2])
    ShowText(["\\n<Granberia>This is going to be my last battle.\nEven if I'm victorious, I shall lay down my sword after this."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sitenno\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1504, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["granberia_fc4", 0, 0, 2])
    ShowText(["\\n<Granberia>This is going to be my last battle.\nEven if I'm victorious, I shall lay down my sword after this."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sitenno\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1504, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 112
Name = "EV112"

  Page 0
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>Ah, what a futile struggle you're making...\nIt seems quite troublesome to break one's spirit while still in full physical health."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1505, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>Ah, what a futile struggle you're making...\nIt seems quite troublesome to break one's spirit while still in full physical health."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1505, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 113
Name = "EV113"

  Page 0
    ShowTextAttributes(["shion_fc1", 0, 0, 2])
    ShowText(["\\n<Zion>I've always felt some kind of connection with you guys... But now that it's come to this, I've got no choice but to kill you!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["gnosis_fc1", 6, 0, 2])
    ShowText(["\\n<Gnosis>Enemies of the Goddess, destroy..."])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_eden\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1506, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["shion_fc1", 0, 0, 2])
    ShowText(["\\n<Zion>I've always felt some kind of connection with you guys... But now that it's come to this, I've got no choice but to kill you!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["gnosis_fc1", 6, 0, 2])
    ShowText(["\\n<Gnosis>Enemies of the Goddess, destroy..."])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_eden\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1506, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 114
Name = "EV114"

  Page 0
    ShowTextAttributes(["eden_fc2", 4, 0, 2])
    ShowText(["\\n<Eden>You refused Ilias' invitation and joined forces with the Dark Goddess...! I, Eden, shall bring down divine punishment upon you!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_eden\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Sky", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1507, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["eden_fc2", 4, 0, 2])
    ShowText(["\\n<Eden>You refused Ilias' invitation and joined forces with the Dark Goddess...! I, Eden, shall bring down divine punishment upon you!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_eden\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Sky", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1507, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 115
Name = "EV115"

  Page 0
    ShowTextAttributes(["alice15th_fc3", 0, 0, 2])
    ShowText(["\\n<Alipheese the 15th>At the very least, I shall let you rest in peace upon my bosom...!"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1508, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["alice15th_fc3", 0, 0, 2])
    ShowText(["\\n<Alipheese the 15th>At the very least, I shall let you rest in peace upon my bosom...!"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1508, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 116
Name = "EV116"

  Page 0
    ShowTextAttributes(["morrigan_fc1", 5, 0, 2])
    ShowText(["\\n<Morrigan>Stop right there, we won't let you escape...!"])
    ShowText([""])
    ShowTextAttributes(["astaroth_fc1", 2, 0, 2])
    ShowText(["\\n<Astaroth>I was hoping you guys could become our comrades...\nBut now that it's come to this, I'll show you no mercy!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_lilith\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Sky", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1509, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["morrigan_fc1", 5, 0, 2])
    ShowText(["\\n<Morrigan>Stop right there, we won't let you escape...!"])
    ShowText([""])
    ShowTextAttributes(["astaroth_fc1", 2, 0, 2])
    ShowText(["\\n<Astaroth>I was hoping you guys could become our comrades...\nBut now that it's come to this, I'll show you no mercy!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_lilith\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Sky", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1509, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 117
Name = "EV117"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sabasa_fc2", 0, 0, 2])
    ShowText(["\\n<？？？>■■■■■■■■■■■■■■■■...!!"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Factory1", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1520, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sabasa_fc2", 0, 0, 2])
    ShowText(["\\n<？？？>■■■■■■■■■■■■■■■■...!!"])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Factory1", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1520, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 118
Name = "EV118"

  Page 0
    ShowTextAttributes(["heavensgate_fc1", 0, 0, 2])
    ShowText(["\\n<Heaven's Gate>No matter who you are, my mission is to guard this gate. I will not let you pass into the Angelic Dominion!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DirtCave", "DarkSpace"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1517, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["heavensgate_fc1", 0, 0, 2])
    ShowText(["\\n<Heaven's Gate>No matter who you are, my mission is to guard this gate. I will not let you pass into the Angelic Dominion!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DirtCave", "DarkSpace"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1517, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 119
Name = "EV119"

  Page 0
    ShowTextAttributes(["nephilim_fc1", 0, 0, 2])
    ShowText(["\\n<Nephilim Weapon>I...WILL DESTROY EVERYTHING..."])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Factory1", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1518, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 120
Name = "EV120"

  Page 0
    ShowTextAttributes(["gigantweapon_fc1", 0, 0, 2])
    ShowText(["\\n<Giganto Weapon>INTRUDER DETECTED... COMMENCING ATTACK."])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones3", "Town1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1519, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 121
Name = "EV121"

  Page 0
    ShowTextAttributes(["grandine_fc1", 3, 0, 2])
    ShowText(["\\n<Grandine>"])
    ShowText(["Huh...!?"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1528, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["grandine_fc1", 3, 0, 2])
    ShowText(["\\n<Grandine>"])
    ShowText(["Huh...!?"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1528, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 122
Name = "EV122"

  Page 0
    ShowTextAttributes(["rifaiel_fc1", 2, 0, 2])
    ShowText(["\\n<Leafael>"])
    ShowText(["However, I won't give you the Warp Stone."])
    ShowText(["You shall rot here!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones4", "Tower"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1531, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["rifaiel_fc1", 2, 0, 2])
    ShowText(["\\n<Leafael>"])
    ShowText(["However, I won't give you the Warp Stone."])
    ShowText(["You shall rot here!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones4", "Tower"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1531, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 123
Name = "EV123"

  Page 0
    ShowTextAttributes(["rapun_fc1", 1, 0, 2])
    ShowText(["\\n<Rapunzel>"])
    ShowText(["The reason I was sent here is to annihilate you."])
    ShowText(["Now, everyone shall die...!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones4", "Tower"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1532, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["rapun_fc1", 1, 0, 2])
    ShowText(["\\n<Rapunzel>"])
    ShowText(["The reason I was sent here is to annihilate you."])
    ShowText(["Now, everyone shall die...!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones4", "Tower"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1532, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 124
Name = "EV124"

  Page 0
    ShowTextAttributes(["gnomaren_fc1", 0, 0, 2])
    ShowText(["\\n<Gnomaren>"])
    ShowText(["……………………"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["砂漠", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1537, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["gnomaren_fc1", 0, 0, 2])
    ShowText(["\\n<Gnomaren>"])
    ShowText(["……………………"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["砂漠", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1537, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 125
Name = "EV125"

  Page 0
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Regret the moment you are drained of your vitality by my plants until you perish."])
    ShowText(["For your insignificant selves to challenge a great existence――!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Tower"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1544, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Regret the moment you are drained of your vitality by my plants until you perish."])
    ShowText(["For your insignificant selves to challenge a great existence――!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Tower"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1544, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 126
Name = "EV126"

  Page 0
    ShowTextAttributes(["sabiriel_fc1", 7, 0, 2])
    ShowText(["\\n<Sabiriel>"])
    ShowText(["Even if you are a pilgrim serving the Goddess, I will show no mercy in the coliseum!"])
    ShowText(["With my sword, I shall strike you down!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["コロシアム", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1554, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["sabiriel_fc1", 7, 0, 2])
    ShowText(["\\n<Sabiriel>"])
    ShowText(["Even if you are a pilgrim serving the Goddess, I will show no mercy in the coliseum!"])
    ShowText(["With my sword, I shall strike you down!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["コロシアム", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1554, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 127
Name = "フェルナンデス"

  Page 0
    ShowTextAttributes(["cirquec_fc1", 1, 0, 2])
    ShowText(["\\n<Fernandez>"])
    ShowText(["I accept your challenge...!!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["コロシアム", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1557, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["cirquec_fc1", 1, 0, 2])
    ShowText(["\\n<Fernandez>"])
    ShowText(["I accept your challenge...!!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["コロシアム", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1557, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 128
Name = "EV128"

  Page 0
    ShowTextAttributes(["uriera_fc1", 1, 0, 2])
    ShowText(["\\n<Uriela>"])
    ShowText(["Then, let's have some fun!!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"dungeon_colosseum2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["コロシアム", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1558, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["uriera_fc1", 1, 0, 2])
    ShowText(["\\n<Uriela>"])
    ShowText(["Then, let's have some fun!!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"dungeon_colosseum2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["コロシアム", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1558, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 129
Name = "EV129"

  Page 0
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["Now, I shall execute divine punishment..."])
    ShowText(["Everyone, execution..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "Tower"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1564, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["Now, I shall execute divine punishment..."])
    ShowText(["Everyone, execution..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "Tower"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1564, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 130
Name = "EV130"

  Page 0
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamander>"])
    ShowText(["Oh, there are quite a few fiery ones here..."])
    ShowText(["Interesting, come and challenge me!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Lava2", "LavaCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1570, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["gigamander_fc1", 0, 0, 2])
    ShowText(["\\n<Gigamander>"])
    ShowText(["Oh, there are quite a few fiery ones here..."])
    ShowText(["Interesting, come and challenge me!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Lava2", "LavaCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1570, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 131
Name = "ハイヌウェレ1"

  Page 0
    ShowTextAttributes(["hainu_fc1", 1, 0, 2])
    ShowText(["\\n<Hainuwele>"])
    ShowText(["You think you can force me out with sheer strength...?"])
    ShowText(["Ahahahaha! Go ahead and try!!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Dirt1", "Town3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1571, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["hainu_fc1", 1, 0, 2])
    ShowText(["\\n<Hainuwele>"])
    ShowText(["You think you can force me out with sheer strength...?"])
    ShowText(["Ahahahaha! Go ahead and try!!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Dirt1", "Town3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1571, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 132
Name = "ドッペルB"

  Page 0
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>"])
    ShowText(["There are no allies for the people of the moon... here I come!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Dirt1", "Town3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1574, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>"])
    ShowText(["There are no allies for the people of the moon... here I come!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Dirt1", "Town3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1574, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 133
Name = "EV133"

  Page 0
    ShowTextAttributes(["heinrich_fc2", 0, 0, 2])
    ShowText(["\\n<Armored Berserker>"])
    ShowText(["Angels...!! Kill! Kill! Killkillkill!!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Clouds", "Sky"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1584, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["heinrich_fc2", 0, 0, 2])
    ShowText(["\\n<Armored Berserker>"])
    ShowText(["Angels...!! Kill! Kill! Killkillkill!!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Clouds", "Sky"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1584, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 134
Name = "EV134"

  Page 0
    ShowTextAttributes(["amphis_fc1", 0, 0, 2])
    ShowText(["\\n<Amphisbaena>"])
    ShowText(["Ahaha, isn't it wonderful!"])
    ShowText(["To think I can crush even the Monster Lord here!!"])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "DemonCastle1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1589, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["amphis_fc1", 0, 0, 2])
    ShowText(["\\n<Amphisbaena>"])
    ShowText(["Ahaha, isn't it wonderful!"])
    ShowText(["To think I can crush even the Monster Lord here!!"])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "DemonCastle1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1589, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 135
Name = "ラプラス"

  Page 0
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>"])
    ShowText(["...Confirming the disturbance of Chaos, target is presumed to be the singularity Luka."])
    ShowText(["Negotiation is impossible, transitioning to combat mode――"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "DemonCastle1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1590, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>"])
    ShowText(["...Confirming the disturbance of Chaos, target is presumed to be the singularity Luka."])
    ShowText(["Negotiation is impossible, transitioning to combat mode――"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "DemonCastle1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1590, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 136
Name = "EV136"

  Page 0
    ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
    ShowText(["\\n<Tsukuyomi>"])
    ShowText(["If you wish to pass here, you must defeat me...!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["bg185", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1592, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["tukuyomi_fc1", 0, 0, 2])
    ShowText(["\\n<Tsukuyomi>"])
    ShowText(["If you wish to pass here, you must defeat me...!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["bg185", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1592, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 137
Name = "EV137"

  Page 0
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["Metatronne-chan, there's a Child of Judgement here..."])
    ShowText(["We must capture that one alive..."])
    ShowTextAttributes(["metatorone_fc1", 0, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["That's right, Luka is to be captured."])
    ShowText(["Even if we can't make him an ally, we can use him as a core..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["bg199", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1599, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["Metatronne-chan, there's a Child of Judgement here..."])
    ShowText(["We must capture that one alive..."])
    ShowTextAttributes(["metatorone_fc1", 0, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["That's right, Luka is to be captured."])
    ShowText(["Even if we can't make him an ally, we can use him as a core..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["bg199", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1599, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 138
Name = "シオン1"

  Page 0
    ShowTextAttributes(["shion_fc3", 6, 0, 2])
    ShowText(["\\n<Zion>"])
    ShowText(["Uooooh! Come at me!!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_eden\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "Temple"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1610, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["shion_fc3", 6, 0, 2])
    ShowText(["\\n<Zion>"])
    ShowText(["Uooooh! Come at me!!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_eden\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "Temple"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1610, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 139
Name = "シオン3"

  Page 0
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion>"])
    ShowText(["Genocide mode, activated..."])
    ShowText(["I will annihilate everyone here..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_eden\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "Temple"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1612, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion>"])
    ShowText(["Genocide mode, activated..."])
    ShowText(["I will annihilate everyone here..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_eden\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "Temple"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1612, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 140
Name = "イリアス"

  Page 0
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Come forth!"])
    ShowText(["Let me show you the power of Goddess Ilias...!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_eden\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "Temple"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1613, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Come forth!"])
    ShowText(["Let me show you the power of Goddess Ilias...!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_eden\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "Temple"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1613, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 141
Name = "シオン2"

  Page 0
    ShowTextAttributes(["shion_fc5", 0, 0, 2])
    ShowText(["\\n<Zion>"])
    ShowText(["Oh, G... I will crush you here!!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_eden\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "Temple"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1611, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["shion_fc5", 0, 0, 2])
    ShowText(["\\n<Zion>"])
    ShowText(["Oh, G... I will crush you here!!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_eden\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "Temple"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1611, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 142
Name = "EV142"

  Page 0
    ShowTextAttributes(["holmiel_fc1", 0, 0, 2])
    ShowText(["\\n<Holmiel>"])
    ShowText(["The servant of the Dark Goddess who tries to harm Lady Ilias..."])
    ShowText(["I will wipe you out before the sky pirates."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones1", "Town1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1615, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["holmiel_fc1", 0, 0, 2])
    ShowText(["\\n<Holmiel>"])
    ShowText(["The servant of the Dark Goddess who tries to harm Lady Ilias..."])
    ShowText(["I will wipe you out before the sky pirates."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones1", "Town1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1615, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 143
Name = "EV143"

  Page 0
    ShowTextAttributes(["doppele_fc1", 2, 0, 2])
    ShowText(["\\n<Luka Kyrie>"])
    ShowText(["If you get in my way... I will destroy you."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Wood1", "Room1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1620, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["doppele_fc1", 2, 0, 2])
    ShowText(["\\n<Luka Kyrie>"])
    ShowText(["If you get in my way... I will destroy you."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Wood1", "Room1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1620, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 144
Name = "EV144"

  Page 0
    ShowTextAttributes(["zylphe_fc1", 1, 0, 2])
    ShowText(["\\n<Zylphe>"])
    ShowText(["……………………"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Forest1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1623, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["zylphe_fc1", 1, 0, 2])
    ShowText(["\\n<Zylphe>"])
    ShowText(["……………………"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Forest1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1623, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 145
Name = "EV145"

  Page 0
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania>"])
    ShowText(["Yay, it's been a while since I could relieve stress~♪"])
    ShowText(["I'm going to go wild now~!!"])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones2", "Town1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1624, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania>"])
    ShowText(["Yay, it's been a while since I could relieve stress~♪"])
    ShowText(["I'm going to go wild now~!!"])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones2", "Town1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1624, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 146
Name = "EV146"

  Page 0
    ShowTextAttributes(["queenmoss_fc1", 4, 0, 2])
    ShowText(["\\n<Cosmos>"])
    ShowText(["Are you saying you will hinder my growth...?"])
    ShowText(["Then behold, this power that controls everything...!!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "GrassMaze"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1634, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["queenmoss_fc1", 4, 0, 2])
    ShowText(["\\n<Cosmos>"])
    ShowText(["Are you saying you will hinder my growth...?"])
    ShowText(["Then behold, this power that controls everything...!!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "GrassMaze"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1634, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 147
Name = "EV147"

  Page 0
    ShowTextAttributes(["queenmoss_fc1", 2, 0, 2])
    ShowText(["\\n<Cosmos>"])
    ShowText(["Whether you're an angel or a Monster Lord... I will destroy all!"])
    ShowText(["Everything shall return to chaos...!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss3\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "GrassMaze"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1635, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["queenmoss_fc1", 2, 0, 2])
    ShowText(["\\n<Cosmos>"])
    ShowText(["Whether you're an angel or a Monster Lord... I will destroy all!"])
    ShowText(["Everything shall return to chaos...!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss3\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "GrassMaze"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1635, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 148
Name = "EV148"

  Page 0
    ShowTextAttributes(["azidahaka_fc1", 0, 0, 2])
    ShowText(["\\n<Aži Dahāka>"])
    ShowText(["Monster Lord Alipheese the 16th, try to defeat me!"])
    ShowText(["If you can do that, I shall recognize you as my lord!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones1", "Castle1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1642, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["azidahaka_fc1", 0, 0, 2])
    ShowText(["\\n<Aži Dahāka>"])
    ShowText(["Monster Lord Alipheese the 16th, try to defeat me!"])
    ShowText(["If you can do that, I shall recognize you as my lord!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones1", "Castle1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1642, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 149
Name = "EV149"

  Page 0
    ShowTextAttributes(["tukumokomati_fc1", 0, 0, 2])
    ShowText(["\\n<Himiko>"])
    ShowText(["Come, if you dare..."])
    ShowText(["This time, I shall be taken to paradise!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones1", "Town2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1646, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["tukumokomati_fc1", 0, 0, 2])
    ShowText(["\\n<Himiko>"])
    ShowText(["Come, if you dare..."])
    ShowText(["This time, I shall be taken to paradise!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones1", "Town2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1646, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 150
Name = "EV150"

  Page 0
    ShowTextAttributes(["izanami_fc1", 0, 0, 2])
    ShowText(["\\n<Izanami>"])
    ShowText(["Come, if you dare..."])
    ShowText(["Try to send me back to the underworld, if you can...!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Sand", "Town4"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1651, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["izanami_fc1", 0, 0, 2])
    ShowText(["\\n<Izanami>"])
    ShowText(["Come, if you dare..."])
    ShowText(["Try to send me back to the underworld, if you can...!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Sand", "Town4"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1651, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 151
Name = "蝕のアリス"

  Page 0
    ShowTextAttributes(["alice8th_fc3", 0, 0, 2])
    ShowText(["\\n<Devouring Alice>"])
    ShowText(["Then, I shall entertain you."])
    ShowText(["Everyone, let's devour deliciously..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou4\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["bg137", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    ControlSwitches([81, 81, 0])
    BattleProcessing([0, 1652, false, false])
    ControlSwitches([81, 81, 1])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["alice8th_fc3", 0, 0, 2])
    ShowText(["\\n<Devouring Alice>"])
    ShowText(["Then, I shall entertain you."])
    ShowText(["Everyone, let's devour deliciously..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou4\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["bg137", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1652, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 152
Name = "マルケルス"

  Page 0
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["Even if my opponent is you, I will show no mercy!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "Castle3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1659, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["Even if my opponent is you, I will show no mercy!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "Castle3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1659, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 153
Name = "アリス"

  Page 0
    ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["Now, this party shall come to an end."])
    ShowText(["Let the main event begin...!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou5\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "Castle3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1660, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["Now, this party shall come to an end."])
    ShowText(["Let the main event begin...!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou5\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "Castle3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1660, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 154
Name = "EV154"

  Page 0
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Arc-En-Ciel>"])
    ShowText(["Now, the talk ends here!"])
    ShowText(["From here on, we shall speak with sword and fist!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss3\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones4", "Tower"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1661, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["arcen_fc1", 0, 0, 2])
    ShowText(["\\n<Arc-En-Ciel>"])
    ShowText(["Now, the talk ends here!"])
    ShowText(["From here on, we shall speak with sword and fist!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss3\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones4", "Tower"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1661, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 155
Name = "EV155"

  Page 0
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigrdrifa>"])
    ShowText(["Now, I will exterminate every last one of you...!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["bg196", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1670, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
    ShowText(["\\n<Sigrdrifa>"])
    ShowText(["Now, I will exterminate every last one of you...!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["bg196", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1670, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 156
Name = "EV156"

  Page 0
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>"])
    ShowText(["For Lady Lucifina, we cannot yield!"])
    ShowText(["Here I go!!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"ruka\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["bg240", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1674, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["doppele_fc1", 4, 0, 2])
    ShowText(["\\n<Luka Rinoa>"])
    ShowText(["For Lady Lucifina, we cannot yield!"])
    ShowText(["Here I go!!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"ruka\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["bg240", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1674, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 157
Name = "EV157"

  Page 0
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["Farewell, my son from another world..."])
    ShowText(["Sleep with me on the moon for eternity..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["bg240", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1675, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["Farewell, my son from another world..."])
    ShowText(["Sleep with me on the moon for eternity..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["bg240", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1675, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 2
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["Farewell, my son from another world..."])
    ShowText(["Sleep with me on the moon for eternity..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["bg240", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1675, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 3
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["Farewell, my son from another world..."])
    ShowText(["Sleep with me on the moon for eternity..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["bg240", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1675, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 158
Name = "EV158"

  Page 0
    ShowTextAttributes(["eden_fc1", 3, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["I will not allow such a thing...!"])
    ShowText(["For Goddess, I shall destroy the enemies of the Goddess!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_eden\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Clouds"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1685, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["eden_fc1", 3, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["I will not allow such a thing...!"])
    ShowText(["For Goddess, I shall destroy the enemies of the Goddess!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_eden\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Clouds"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1685, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 159
Name = "EV159"

  Page 0
    ShowTextAttributes(["micaela_fc2", 0, 0, 2])
    ShowText(["\\n<Micaela>"])
    ShowText(["I will not let you go to Goddess..."])
    ShowText(["The enemies of the Goddess shall be vanquished here!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "Tower"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1722, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["micaela_fc2", 0, 0, 2])
    ShowText(["\\n<Micaela>"])
    ShowText(["I will not let you go to Goddess..."])
    ShowText(["The enemies of the Goddess shall be vanquished here!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "Tower"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1722, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 160
Name = "イリアス"

  Page 0
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["However, that time has passed."])
    ShowText(["I shall annihilate you all."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_irias1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["bg001", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1723, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 161
Name = "カオスイリアス"

  Page 0
    ShowTextAttributes(["iriasu_fc7", 0, 0, 2])
    ShowText(["\\n<Chaos Ilias>"])
    ShowText(["After all, everything will return to chaos..."])
    ShowText(["At least until that time, let life shine brightly..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_irias2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Paved", "DarkSpace"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1724, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 162
Name = "EV162"

  Page 0
    ShowTextAttributes(["evaq_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Eva>You'd fetch the highest price...\nbut not before I've had my fill, of course. Heheh..."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["劇場", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1745, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["evaq_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Eva>You'd fetch the highest price...\nbut not before I've had my fill, of course. Heheh..."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["劇場", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1745, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 163
Name = "EV163"

  Page 0
    ShowTextAttributes(["moruboru_fc1", 0, 0, 2])
    ShowText(["\\n<Malboro Girl>"])
    ShowText(["Ah, you know about me, huh?"])
    ShowText(["With this smell, I'll make you writhe until you die...♪"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Castle2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1763, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["moruboru_fc1", 0, 0, 2])
    ShowText(["\\n<Malboro Girl>"])
    ShowText(["Ah, you know about me, huh?"])
    ShowText(["With this smell, I'll make you writhe until you die...♪"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Castle2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1763, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 164
Name = "華音"

  Page 0
    ShowTextAttributes(["kanon_fc1", 0, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["Ahaha, I'll show you the power of the Six Ancestors..."])
    ShowText(["I'll melt all of you into a gooey mess!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Castle2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1769, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["kanon_fc1", 0, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["Ahaha, I'll show you the power of the Six Ancestors..."])
    ShowText(["I'll melt all of you into a gooey mess!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Castle2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1769, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 165
Name = "EV165"

  Page 0
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["I don't care about that..."])
    ShowText(["All of you will be melted here..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "Castle2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1784, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["I don't care about that..."])
    ShowText(["All of you will be melted here..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "Castle2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1784, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 166
Name = "EV166"

  Page 0
    ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
    ShowText(["\\n<Queen Lamia>"])
    ShowText(["That said, I won't show mercy to those who claim to be Ilias..."])
    ShowText(["For the sake of my clan, I won't hesitate to unleash my power!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Lava2", "LavaCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1788, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["cirquec_fc4", 0, 0, 2])
    ShowText(["\\n<Queen Lamia>"])
    ShowText(["That said, I won't show mercy to those who claim to be Ilias..."])
    ShowText(["For the sake of my clan, I won't hesitate to unleash my power!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Lava2", "LavaCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1788, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 167
Name = "EV167"

  Page 0
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire>"])
    ShowText(["True power is cool and collected..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Lava2", "LavaCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1789, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["grimoire_fc1", 0, 0, 2])
    ShowText(["\\n<Grimoire>"])
    ShowText(["True power is cool and collected..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Lava2", "LavaCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1789, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 168
Name = "EV168"

  Page 0
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Ghatanothoa>"])
    ShowText(["I'll show you the raging power of water!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1794, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["ghatanothoa_fc1", 0, 0, 2])
    ShowText(["\\n<Ghatanothoa>"])
    ShowText(["I'll show you the raging power of water!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1794, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 169
Name = "EV169"

  Page 0
    ShowTextAttributes(["cirquec_fc6", 0, 0, 2])
    ShowText(["\\n<Queen Scylla>"])
    ShowText(["Now, let us begin."])
    ShowText(["Know the power of the queen...!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1793, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["cirquec_fc6", 0, 0, 2])
    ShowText(["\\n<Queen Scylla>"])
    ShowText(["Now, let us begin."])
    ShowText(["Know the power of the queen...!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1793, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 170
Name = "EV170"

  Page 0
    ShowTextAttributes(["asmodeus_fc1", 2, 0, 2])
    ShowText(["\\n<Asmodeus>"])
    ShowText(["Ugh, this is the end for me...!"])
    ShowText(["Then, I shall prove my strength as a monster!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "Castle2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1795, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["asmodeus_fc1", 2, 0, 2])
    ShowText(["\\n<Asmodeus>"])
    ShowText(["Ugh, this is the end for me...!"])
    ShowText(["Then, I shall prove my strength as a monster!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "Castle2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1795, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 171
Name = "EV171"

  Page 0
    ShowTextAttributes(["jormungand_fc1", 4, 0, 2])
    ShowText(["\\n<Jormungandr>"])
    ShowText(["Come at me!"])
    ShowText(["Let me show you the power of the Serpent Monster Noble Yormungand!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "Castle2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1796, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["jormungand_fc1", 4, 0, 2])
    ShowText(["\\n<Jormungandr>"])
    ShowText(["Come at me!"])
    ShowText(["Let me show you the power of the Serpent Monster Noble Yormungand!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "Castle2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1796, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 172
Name = "たまも"

  Page 0
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["It can't be helped..."])
    ShowText(["I'll go all out, so don't blame me!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sitenno\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Snow", "Snowfield"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1807, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["It can't be helped..."])
    ShowText(["I'll go all out, so don't blame me!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sitenno\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Snow", "Snowfield"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1807, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 173
Name = "玉藻"

  Page 0
    ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["I don't know what it is, but it seems better to burn it all away..."])
    ShowText(["Little Goddesses, get out of the way...!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["yamatai", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1814, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["I don't know what it is, but it seems better to burn it all away..."])
    ShowText(["Little Goddesses, get out of the way...!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["yamatai", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1814, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 174
Name = "EV174"

  Page 0
    ShowTextAttributes(["a_pterix_fc1", 0, 0, 2])
    ShowText(["\\n<Archaeopteryx>"])
    ShowText(["I don't know who you all are, but..."])
    ShowText(["I won't let you go to the Queen."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Town3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1818, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["a_pterix_fc1", 0, 0, 2])
    ShowText(["\\n<Archaeopteryx>"])
    ShowText(["I don't know who you all are, but..."])
    ShowText(["I won't let you go to the Queen."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Town3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1818, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 175
Name = "EV175"

  Page 0
    ShowTextAttributes(["cirquec_fc5", 0, 0, 2])
    ShowText(["\\n<Queen Harpy>"])
    ShowText(["Alright... this is the power of me, who is called the War Goddess!"])
    ShowText(["I'll show you plenty!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Town3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1819, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["cirquec_fc5", 0, 0, 2])
    ShowText(["\\n<Queen Harpy>"])
    ShowText(["Alright... this is the power of me, who is called the War Goddess!"])
    ShowText(["I'll show you plenty!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Town3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1819, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 176
Name = "EV176"

  Page 0
    ShowTextAttributes(["cirquec_fc3", 0, 0, 2])
    ShowText(["\\n<Roza>"])
    ShowText(["It's foolish to challenge me with brute force..."])
    ShowText(["I'll show you the power of the Pirate Queen Roza!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones1", "Town1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1830, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["cirquec_fc3", 0, 0, 2])
    ShowText(["\\n<Roza>"])
    ShowText(["It's foolish to challenge me with brute force..."])
    ShowText(["I'll show you the power of the Pirate Queen Roza!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones1", "Town1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1830, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 177
Name = "EV177"

  Page 0
    ShowTextAttributes(["cirquec_fc3", 0, 0, 2])
    ShowText(["\\n<Roza>"])
    ShowText(["I know your strength from Natalia Port."])
    ShowText(["This time, I'll go all out for real!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Wood1", "Room1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1831, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["cirquec_fc3", 0, 0, 2])
    ShowText(["\\n<Roza>"])
    ShowText(["I know your strength from Natalia Port."])
    ShowText(["This time, I'll go all out for real!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Wood1", "Room1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1831, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 178
Name = "EV178"

  Page 0
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia>"])
    ShowText(["……………………"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Forest1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1833, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["ambrosia_fc1", 0, 0, 2])
    ShowText(["\\n<Ambrosia>"])
    ShowText(["……………………"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Forest1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1833, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 179
Name = "EV179"

  Page 0
    ShowTextAttributes(["siva_fc1", 0, 0, 2])
    ShowText(["\\n<Shiva>"])
    ShowText(["Oh, what a generous service!"])
    ShowText(["As you wish, come closer!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["魔界サンイリア2", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1834, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["siva_fc1", 0, 0, 2])
    ShowText(["\\n<Shiva>"])
    ShowText(["Oh, what a generous service!"])
    ShowText(["As you wish, come closer!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1834, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 180
Name = "EV180"

  Page 0
    ShowTextAttributes(["chrom_fc1", 1, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["Now, let's go!"])
    ShowText(["Behold the power of the Artiste family!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["魔界サンイリア3", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1846, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["chrom_fc1", 1, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["Now, let's go!"])
    ShowText(["Behold the power of the Artiste family!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["魔界サンイリア3", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1846, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 181
Name = "魅凪"

  Page 0
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi>"])
    ShowText(["Well then... let's get started."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["魔界サンイリア3", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1847, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi>"])
    ShowText(["Well then... let's get started."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["魔界サンイリア3", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1847, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 182
Name = "アリス10"

  Page 0
    ShowTextAttributes(["alice10th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 10th>"])
    ShowText(["A Goddess and a hero, how interesting!"])
    ShowText(["I'll take on the role of your opponent...!"])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["魔界サンイリア3", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1848, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["alice10th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 10th>"])
    ShowText(["A Goddess and a hero, how interesting!"])
    ShowText(["I'll take on the role of your opponent...!"])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["魔界サンイリア3", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1848, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 183
Name = "EV183"

  Page 0
    ShowTextAttributes(["alice7th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 7th>"])
    ShowText(["Hehe, welcome..."])
    ShowText(["I shall send you to heaven amidst the sweet flowers..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["魔界サンイリア1", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1853, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["alice7th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 7th>"])
    ShowText(["Hehe, welcome..."])
    ShowText(["I shall send you to heaven amidst the sweet flowers..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["魔界サンイリア1", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1853, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 184
Name = "EV184"

  Page 0
    ShowTextAttributes(["alice11th12th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 11th and 12th>"])
    ShowText(["Ufufu, ahaha..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "Castle2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1857, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["alice11th12th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 11th and 12th>"])
    ShowText(["Ufufu, ahaha..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "Castle2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1857, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 185
Name = "EV185"

  Page 0
    ShowTextAttributes(["alice9th_fc1", 3, 0, 2])
    ShowText(["\\n<Alipheese the 9th>"])
    ShowText(["...Regardless of my will, this body will retaliate."])
    ShowText(["Hurry, destroy it..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Castle2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1863, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["alice9th_fc1", 3, 0, 2])
    ShowText(["\\n<Alipheese the 9th>"])
    ShowText(["...Regardless of my will, this body will retaliate."])
    ShowText(["Hurry, destroy it..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Castle2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1863, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 186
Name = "EV186"

  Page 0
    ShowTextAttributes(["alice6th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 6th>"])
    ShowText(["Truly, it is something strange..."])
    ShowText(["Then, let us duel."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["yamatai", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1866, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["alice6th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 6th>"])
    ShowText(["Truly, it is something strange..."])
    ShowText(["Then, let us duel."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["yamatai", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1866, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 187
Name = "EV187"

  Page 0
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi>"])
    ShowText(["Now, let us commence..."])
    ShowText(["Behold my ultimate technique."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_kagetumugi\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones4", "Stone3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1869, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi>"])
    ShowText(["Now, let us commence..."])
    ShowText(["Behold my ultimate technique."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_kagetumugi\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones4", "Stone3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1869, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 188
Name = "EV188"

  Page 0
    ShowTextAttributes(["evaq_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Eva>"])
    ShowText(["For that reason, I will settle this grudge."])
    ShowText(["Defeating the hero means a feast tonight!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["砂漠", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1879, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["evaq_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Eva>"])
    ShowText(["For that reason, I will settle this grudge."])
    ShowText(["Defeating the hero means a feast tonight!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["砂漠", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1879, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 189
Name = "EV189"

  Page 0
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa>"])
    ShowText(["Because, when a powerless person uses the power of the earth..."])
    ShowText(["Earthquakes and landslides will come pouring down..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["砂漠", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1880, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa>"])
    ShowText(["Because, when a powerless person uses the power of the earth..."])
    ShowText(["Earthquakes and landslides will come pouring down..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_yonseirei\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["砂漠", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1880, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 190
Name = "EV190"

  Page 0
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade>"])
    ShowText(["Hero Luka... Goddess Ilias..."])
    ShowText(["Let us merge and become one..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sitenno\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["InBody", "InBody"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1929, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade>"])
    ShowText(["Hero Luka... Goddess Ilias..."])
    ShowText(["Let us merge and become one..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sitenno\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["InBody", "InBody"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1929, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 191
Name = "EV191"

  Page 0
    ShowTextAttributes(["niprell_fc1", 0, 0, 2])
    ShowText(["\\n<Monster Train>"])
    ShowText(["Violence against trains is not tolerated."])
    ShowText(["Executing counterattack protocol..."])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones1", "DarkSpace"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1884, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["niprell_fc1", 0, 0, 2])
    ShowText(["\\n<Monster Train>"])
    ShowText(["Violence against trains is not tolerated."])
    ShowText(["Executing counterattack protocol..."])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones1", "DarkSpace"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1884, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 192
Name = "EV192"

  Page 0
    ShowTextAttributes(["mefist_fc4", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["This time, I will face you with my true strength."])
    ShowText(["Here, I will defeat you and offer you as a tribute to the Dark Goddess..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones1", "Tower"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1935, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["mefist_fc4", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["This time, I will face you with my true strength."])
    ShowText(["Here, I will defeat you and offer you as a tribute to the Dark Goddess..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones1", "Tower"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1935, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 193
Name = "EV193"

  Page 0
    ShowTextAttributes(["mefist_fc3", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["Now, this is your final destination!"])
    ShowText(["Perish by my power...!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["InBody", "InBody"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1883, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["mefist_fc3", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["Now, this is your final destination!"])
    ShowText(["Perish by my power...!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["InBody", "InBody"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1883, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 194
Name = "EV194"

  Page 0
    ShowTextAttributes(["hiruko_fc1", 1, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Ah, I can no longer contain my appetite or reason!"])
    ShowText(["Now I shall eat, devouring all the others as well...!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Grassland", "Town3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1891, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["hiruko_fc1", 1, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Ah, I can no longer contain my appetite or reason!"])
    ShowText(["Now I shall eat, devouring all the others as well...!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Grassland", "Town3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1891, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 195
Name = "EV195"

  Page 0
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi>"])
    ShowText(["I deemed the Pitch Black Rondo unnecessary for this stage..."])
    ShowText(["Now, how does that sound?"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_kagetumugi\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "Stone2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1902, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi>"])
    ShowText(["I deemed the Pitch Black Rondo unnecessary for this stage..."])
    ShowText(["Now, how does that sound?"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_kagetumugi\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Stone2", "Stone2"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1902, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 196
Name = "EV196"

  Page 0
    ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["Now, I shall engage you here."])
    ShowText(["Dance as long as you can and entertain me..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou5\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "Castle3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1903, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["Now, I shall engage you here."])
    ShowText(["Dance as long as you can and entertain me..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou5\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "Castle3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1903, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 197
Name = "EV197"

  Page 0
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Come, brave hero Luka!"])
    ShowText(["As the Monster Lord, I shall face you!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DemonicWorld1", "DemonicWorld"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1942, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Come, brave hero Luka!"])
    ShowText(["As the Monster Lord, I shall face you!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DemonicWorld1", "DemonicWorld"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1942, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 198
Name = "沙蛇"

  Page 0
    ShowTextAttributes(["sazya_fc1", 3, 0, 2])
    ShowText(["\\n<Saja>"])
    ShowText(["Come on, bring it on!"])
    ShowText(["I shall defeat both the Goddess and the hero here!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["PoisonSwamp", "DarkSpace"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1943, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["sazya_fc1", 3, 0, 2])
    ShowText(["\\n<Saja>"])
    ShowText(["Come on, bring it on!"])
    ShowText(["I shall defeat both the Goddess and the hero here!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["PoisonSwamp", "DarkSpace"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1943, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 199
Name = "アリスフィーズ"

  Page 0
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["My greatest enemy is the celestial Goddess Ilias."])
    ShowText(["After a long time, I shall get my body used to fighting against you."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_alice1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DemonicWorld2", "DarkSpace"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1944, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 200
Name = "アリスフィーズ"

  Page 0
    ShowTextAttributes(["alice0_fc1", 1, 0, 2])
    ShowText(["\\n<Chaos Alipheese>"])
    ShowText(["However, it may not lead to victory..."])
    ShowText(["Though there may be some disturbances, it is enough to destroy you!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_alice2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DemonicWorld2", "DarkSpace"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1945, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 201
Name = "EV201"

  Page 0
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 576, 30, 15, 2, 1])
    Empty([])

CommonEvent 202
Name = "EV202"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["Hey, hey, we're going to rescue Sonya, right?"])
      ShowText(["Not this way~!"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 576, 66, 57, 2, 1])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>"])
      ShowText(["Hey, hey, we're going to rescue Sonya, right?"])
      ShowText(["Not this way~!"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 576, 66, 57, 2, 1])
    Empty([])

CommonEvent 203
Name = "EV203"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["hatibi_fc1", 0, 0, 2])
    ShowText(["\\n<Yao>Then let's go!\nIf you want to see the Monster Lord, you'll have to defeat me first!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1492, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["hatibi_fc1", 0, 0, 2])
    ShowText(["\\n<Yao>Then let's go!\nIf you want to see the Monster Lord, you'll have to defeat me first!"])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1492, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 204
Name = "EV204"

  Page 0
    ShowTextAttributes(["lilith2_fc2", 3, 0, 2])
    ShowText(["\\n<Lilith Origin>"])
    ShowText(["Now, let's stain this place with blood..."])
    ShowText(["I shall offer your souls to my sisters...!"])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_lilith\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["InBody", "InBody"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1927, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["lilith2_fc2", 3, 0, 2])
    ShowText(["\\n<Lilith Origin>"])
    ShowText(["Now, let's stain this place with blood..."])
    ShowText(["I shall offer your souls to my sisters...!"])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_lilith\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["InBody", "InBody"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1927, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 205
Name = "ネロ"

  Page 0
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>"])
    ShowText(["It seems the discussion is going nowhere."])
    ShowText(["Then, there is no choice but to speak with blades..."])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris>"])
    ShowText(["Don't worry, I won't take your life."])
    ShowText(["I will only restrain you to prevent any dangerous actions... okay?"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Factory1", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1965, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>"])
    ShowText(["It seems the discussion is going nowhere."])
    ShowText(["Then, there is no choice but to speak with blades..."])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris>"])
    ShowText(["Don't worry, I won't take your life."])
    ShowText(["I will only restrain you to prevent any dangerous actions... okay?"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Factory1", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1965, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 206
Name = "EV206"

  Page 0
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>"])
    ShowText(["Third type boundary contact..."])
    ShowText(["Initiating deletion..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_adra\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DirtCave", "DarkSpace"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1973, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech>"])
    ShowText(["Third type boundary contact..."])
    ShowText(["Initiating deletion..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_adra\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DirtCave", "DarkSpace"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1973, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 207
Name = "エクスソニア"

  Page 0
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<EX Sonya>"])
    ShowText(["Father of Chaos... you shall be erased."])
    ShowText(["All who interfere shall return to Chaos."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos3\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Grassland", "Town3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1974, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<EX Sonya>"])
    ShowText(["Father of Chaos... you shall be erased."])
    ShowText(["All who interfere shall return to Chaos."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos3\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Grassland", "Town3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1974, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 208
Name = "アンゴルモア"

  Page 0
    ShowTextAttributes(["angolmois_fc1", 1, 0, 2])
    ShowText(["\\n<Angolmois>"])
    ShowText(["Are you ready over there!"])
    ShowText(["Then, let's begin the ultimate struggle!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["イリアスヴィル裏山", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1975, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["angolmois_fc1", 1, 0, 2])
    ShowText(["\\n<Angolmois>"])
    ShowText(["Are you ready over there!"])
    ShowText(["Then, let's begin the ultimate struggle!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["イリアスヴィル裏山", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1975, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 209
Name = "EV209"

  Page 0
    ShowTextAttributes(["aptiel_fc1", 1, 0, 2])
    ShowText(["\\n<Aptilt>"])
    ShowText(["■■■■■■■■■……"])
    ChangeBattleBack(["Meadow", "Clouds"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2220, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["aptiel_fc1", 1, 0, 2])
    ShowText(["\\n<Aptilt>"])
    ShowText(["■■■■■■■■■……"])
    ChangeBattleBack(["Meadow", "Clouds"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2220, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 210
Name = "EV210"

  Page 0
    ShowTextAttributes(["azazel_fc1", 0, 0, 2])
    ShowText(["\\n<Azazel>"])
    ShowText(["Hehe, I already know the outcome of the battle."])
    ShowText(["We are the servants of the 'All-Knowing'..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Ship", "Room4"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1992, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["azazel_fc1", 0, 0, 2])
    ShowText(["\\n<Azazel>"])
    ShowText(["Hehe, I already know the outcome of the battle."])
    ShowText(["We are the servants of the 'All-Knowing'..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Ship", "Room4"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1992, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 211
Name = "EV211"

  Page 0
    ShowTextAttributes(["kureo_adora_fc1", 0, 0, 2])
    ShowText(["\\n<Cleo Adra>"])
    ShowText(["I am the executioner of chaos, the one who erases."])
    ShowText(["Unlike the other four apostles, combat is my reason for existence."])
    ShowTextAttributes(["kureo_adora_fc1", 0, 0, 2])
    ShowText(["\\n<Cleo Adra>"])
    ShowText(["Thus, I am the strongest among the five apostles—"])
    ShowText(["which means I am the strongest in this world."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos3\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["InBody", "InBody"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1996, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["kureo_adora_fc1", 0, 0, 2])
    ShowText(["\\n<Cleo Adra>"])
    ShowText(["I am the executioner of chaos, the one who erases."])
    ShowText(["Unlike the other four apostles, combat is my reason for existence."])
    ShowTextAttributes(["kureo_adora_fc1", 0, 0, 2])
    ShowText(["\\n<Cleo Adra>"])
    ShowText(["Thus, I am the strongest among the five apostles—"])
    ShowText(["which means I am the strongest in this world."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos3\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["InBody", "InBody"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1996, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 212
Name = "EV212"

  Page 0
    ShowTextAttributes(["hiruko_fc1", 1, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Come on, bring it on!"])
    ShowText(["I will devour all of you at once!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["InBody", "InBody"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1995, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["hiruko_fc1", 1, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Come on, bring it on!"])
    ShowText(["I will devour all of you at once!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["InBody", "InBody"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1995, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 213
Name = "アピロ"

  Page 0
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apiro Lagos>"])
    ShowText(["Now then, shall I play with you..."])
    ShowText(["I'll show you the power of the apostles of chaos!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos3\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Dirt2", "Ruins"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1999, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apiro Lagos>"])
    ShowText(["Now then, shall I play with you..."])
    ShowText(["I'll show you the power of the apostles of chaos!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos3\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Dirt2", "Ruins"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1999, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 214
Name = "マガツオオミカミ"

  Page 0
    ShowTextAttributes(["magatuomikami_fc1", 0, 0, 2])
    ShowText(["\\n<Magatsu-Omikami>"])
    ShowText(["■■■■■……"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["ヤマタイ", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2000, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["magatuomikami_fc1", 0, 0, 2])
    ShowText(["\\n<Magatsu-Omikami>"])
    ShowText(["■■■■■……"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["ヤマタイ", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2000, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 215
Name = "マガツオオミカミ"

  Page 0
    ShowTextAttributes(["magatuomikami_fc1", 0, 0, 2])
    ShowText(["\\n<Magatsu-Omikami>"])
    ShowText(["■■■■■……"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["ヤマタイ", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2001, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["magatuomikami_fc1", 0, 0, 2])
    ShowText(["\\n<Magatsu-Omikami>"])
    ShowText(["■■■■■……"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["ヤマタイ", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2001, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 216
Name = "シンギュラリティ"

  Page 0
    ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
    ShowText(["\\n<Singularity>"])
    ShowText(["I will digitalize all your will and beliefs."])
    ShowText(["Self-defense system—activating."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["bg239", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2010, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
    ShowText(["\\n<Singularity>"])
    ShowText(["I will digitalize all your will and beliefs."])
    ShowText(["Self-defense system—activating."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["bg239", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2010, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 217
Name = "EV217"

  Page 0
    ShowTextAttributes(["spawn_fc1", 0, 0, 2])
    ShowText(["\\n<Forsaken Spawn>"])
    ShowText(["I am a servant of the great one..."])
    ShowText(["I will dedicate all souls to that one..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Town3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2015, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["spawn_fc1", 0, 0, 2])
    ShowText(["\\n<Forsaken Spawn>"])
    ShowText(["I am a servant of the great one..."])
    ShowText(["I will dedicate all souls to that one..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Town3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2015, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 218
Name = "シスエル"

  Page 0
    ShowTextAttributes(["sisel_fc1", 0, 0, 2])
    ShowText(["\\n<Sisel>"])
    ShowText(["This is my domain..."])
    ShowText(["I don't know who you are, but don't trample here with dirty feet."])
    ShowTextAttributes(["sisel_fc2", 0, 0, 2])
    ShowText(["\\n<Sisel>"])
    ShowText(["This forest is our territory as sisters."])
    ShowText(["Those who step in will face the consequences!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Forest1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2016, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["sisel_fc1", 0, 0, 2])
    ShowText(["\\n<Sisel>"])
    ShowText(["This is my domain..."])
    ShowText(["I don't know who you are, but don't trample here with dirty feet."])
    ShowTextAttributes(["sisel_fc2", 0, 0, 2])
    ShowText(["\\n<Sisel>"])
    ShowText(["This forest is our territory as sisters."])
    ShowText(["Those who step in will face the consequences!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["GrassMaze", "Forest1"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2016, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 219
Name = "エクスキュウビ"

  Page 0
    ShowTextAttributes(["exkyubi_fc1", 0, 0, 2])
    ShowText(["\\n<EX-Kyubi>"])
    ShowText(["Combat mode, activated..."])
    ShowText(["Commencing the extermination battle."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["砂漠", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2017, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["exkyubi_fc1", 0, 0, 2])
    ShowText(["\\n<EX-Kyubi>"])
    ShowText(["Combat mode, activated..."])
    ShowText(["Commencing the extermination battle."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["砂漠", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2017, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 220
Name = "フレール"

  Page 0
    ShowTextAttributes(["ozum_fc1", 0, 0, 2])
    ShowText(["\\n<Frere>"])
    ShowText(["I am the apoptosis of flowing water..."])
    ShowText(["I will eliminate anyone who steps into this land..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2018, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["ozum_fc1", 0, 0, 2])
    ShowText(["\\n<Frere>"])
    ShowText(["I am the apoptosis of flowing water..."])
    ShowText(["I will eliminate anyone who steps into this land..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2018, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 221
Name = "ブラッディドラゴン"

  Page 0
    ShowTextAttributes(["bloddydragon_fc1", 0, 0, 2])
    ShowText(["\\n<Bloody Dragon>"])
    ShowText(["Enticed by the breath of scorching heat, I have come from afar!"])
    ShowText(["I am the Bloody Dragon, the one who wields the raging flames...!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Lava2", "LavaCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2019, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["bloddydragon_fc1", 0, 0, 2])
    ShowText(["\\n<Bloody Dragon>"])
    ShowText(["Enticed by the breath of scorching heat, I have come from afar!"])
    ShowText(["I am the Bloody Dragon, the one who wields the raging flames...!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Lava2", "LavaCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2019, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 222
Name = "EV222"

  Page 0
    ShowTextAttributes(["unknown5_fc1", 0, 0, 2])
    ShowText(["\\n<Unknown>"])
    ShowText(["……………………"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Lava2", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    ControlSwitches([81, 81, 0])
    BattleProcessing([0, 2041, false, false])
    ControlSwitches([81, 81, 1])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["unknown5_fc1", 0, 0, 2])
    ShowText(["\\n<Unknown>"])
    ShowText(["……………………"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Lava2", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2041, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 223
Name = "EV223"

  Page 0
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>"])
    ShowText(["Come on, bring it on!"])
    ShowText(["I will show you the power of my greed!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DirtCave", "Mine"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2042, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["dragonp_fc3", 0, 0, 2])
    ShowText(["\\n<Papi>"])
    ShowText(["Come on, bring it on!"])
    ShowText(["I will show you the power of my greed!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DirtCave", "Mine"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2042, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 224
Name = "EV224"

  Page 0
    ShowTextAttributes(["worlddrown_fc1", 0, 0, 2])
    ShowText(["\\n<World Drown>"])
    ShowText(["Yes, Hero Luka... I have remembered."])
    ShowText(["Sink along with this world..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["海底神殿", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2047, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["worlddrown_fc1", 0, 0, 2])
    ShowText(["\\n<World Drown>"])
    ShowText(["Yes, Hero Luka... I have remembered."])
    ShowText(["Sink along with this world..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["海底神殿", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2047, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 225
Name = "コスモス"

  Page 0
    ShowTextAttributes(["queenmoss_fc1", 2, 0, 2])
    ShowText(["\\n<Cosmos>"])
    ShowText(["Hmph... My dream is not the dream of a butterfly!"])
    ShowText(["If you stand in my way, I will destroy you all!"])
    ChangeBattleBack(["queenmoss2", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2053, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["queenmoss_fc1", 2, 0, 2])
    ShowText(["\\n<Cosmos>"])
    ShowText(["Hmph... My dream is not the dream of a butterfly!"])
    ShowText(["If you stand in my way, I will destroy you all!"])
    ChangeBattleBack(["queenmoss2", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2053, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 226
Name = "ノーライフキング"

  Page 0
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["I deny all life."])
    ShowText(["This world shall become a world devoid of life—"])
    ChangeBattleBack(["北のお化け屋敷3", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2054, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["I deny all life."])
    ShowText(["This world shall become a world devoid of life—"])
    ChangeBattleBack(["北のお化け屋敷3", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2054, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 227
Name = "ノーライフキング"

  Page 0
    ShowTextAttributes(["dragonbone_fc1", 3, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["I am the king, I am the No Life King...!"])
    ShowText(["I will extinguish life from this world and take even death...!!"])
    ChangeBattleBack(["北のお化け屋敷3", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2061, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["dragonbone_fc1", 3, 0, 2])
    ShowText(["\\n<No Life King>"])
    ShowText(["I am the king, I am the No Life King...!"])
    ShowText(["I will extinguish life from this world and take even death...!!"])
    ChangeBattleBack(["北のお化け屋敷3", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2061, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 228
Name = "ニフタテロス"

  Page 0
    ShowTextAttributes(["nihuta_telos_fc1", 0, 0, 2])
    ShowText(["\\n<Nychta Telos>"])
    ShowText(["Fools, know your place..."])
    ChangeBattleBack(["ピラミッド1", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos3\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2060, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["nihuta_telos_fc1", 0, 0, 2])
    ShowText(["\\n<Nychta Telos>"])
    ShowText(["Fools, know your place..."])
    ChangeBattleBack(["ピラミッド1", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos3\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2060, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 229
Name = "アンゴルモア"

  Page 0
    ShowTextAttributes(["angolmois_fc1", 1, 0, 2])
    ShowText(["\\n<Angolmois>"])
    ShowText(["You have arrived, Hero Luka!"])
    ShowText(["Now, let us duel for the fate of the world!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["コロシアム", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2062, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["angolmois_fc1", 1, 0, 2])
    ShowText(["\\n<Angolmois>"])
    ShowText(["You have arrived, Hero Luka!"])
    ShowText(["Now, let us duel for the fate of the world!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["コロシアム", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2062, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 230
Name = "マガツオオミカミ"

  Page 0
    ShowTextAttributes(["magatuomikami_fc1", 0, 0, 2])
    ShowText(["\\n<Magatsu-Omikami>"])
    ShowText(["■■■■■■■...!!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2063, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["magatuomikami_fc1", 0, 0, 2])
    ShowText(["\\n<Magatsu-Omikami>"])
    ShowText(["■■■■■■■...!!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2063, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 231
Name = "EV231"

  Page 0
    ShowTextAttributes(["alice3th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 3rd>"])
    ShowText(["But do you have the right to wield such great power...?"])
    ShowText(["I will ask this with strength."])
    ChangeBattleBack(["北のお化け屋敷3", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2064, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["alice3th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 3rd>"])
    ShowText(["But do you have the right to wield such great power...?"])
    ShowText(["I will ask this with strength."])
    ChangeBattleBack(["北のお化け屋敷3", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2064, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 232
Name = "EV232"

  Page 0
    ShowTextAttributes(["alice4th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 4th>"])
    ShowText(["Alipheese the 16th... allow me to test your power."])
    ShowText(["I will ascertain if you are worthy through battle."])
    ChangeBattleBack(["DecorativeTile", "DemonCastle1"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2065, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["alice4th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 4th>"])
    ShowText(["Alipheese the 16th... allow me to test your power."])
    ShowText(["I will ascertain if you are worthy through battle."])
    ChangeBattleBack(["DecorativeTile", "DemonCastle1"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2065, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 233
Name = "EV233"

  Page 0
    ShowTextAttributes(["alice5th_fc2", 3, 0, 2])
    ShowText(["\\n<Alipheese the 5th>"])
    ShowText(["You want to fight...? I don't want to..."])
    ChangeBattleBack(["DirtCave", "DirtCave"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2066, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["alice5th_fc2", 3, 0, 2])
    ShowText(["\\n<Alipheese the 5th>"])
    ShowText(["You want to fight...? I don't want to..."])
    ChangeBattleBack(["DirtCave", "DirtCave"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2066, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 234
Name = "EV234"

  Page 0
    ShowTextAttributes(["alice6th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 6th>"])
    ShowText(["Huh? Did you want to fight me...?"])
    ShowText(["Then, as a warm-up, I shall entertain you."])
    ChangeBattleBack(["Snow", "Snowfield"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2067, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["alice6th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 6th>"])
    ShowText(["Huh? Did you want to fight me...?"])
    ShowText(["Then, as a warm-up, I shall entertain you."])
    ChangeBattleBack(["Snow", "Snowfield"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2067, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 235
Name = "EV235"

  Page 0
    ShowTextAttributes(["alice7th_fc2", 1, 0, 2])
    ShowText(["\\n<Alipheese the 7th>"])
    ShowText(["You should know the etiquette of noble monsters in such times."])
    ShowText(["Let us question your qualities with power."])
    ChangeBattleBack(["GrassMaze", "Fort2"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2068, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["alice7th_fc2", 1, 0, 2])
    ShowText(["\\n<Alipheese the 7th>"])
    ShowText(["You should know the etiquette of noble monsters in such times."])
    ShowText(["Let us question your qualities with power."])
    ChangeBattleBack(["GrassMaze", "Fort2"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2068, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 236
Name = "EV236"

  Page 0
    ShowTextAttributes(["alice9th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 9th>"])
    ShowText(["If you possess enough power to command me, then that's a different story..."])
    ShowText(["So, shall we engage in a battle here?"])
    ChangeBattleBack(["DecorativeTile", "Castle2"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2069, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["alice9th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 9th>"])
    ShowText(["If you possess enough power to command me, then that's a different story..."])
    ShowText(["So, shall we engage in a battle here?"])
    ChangeBattleBack(["DecorativeTile", "Castle2"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2069, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 237
Name = "EV237"

  Page 0
    ShowTextAttributes(["alice10th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 10th>"])
    ShowText(["If I win, you will also be my materials."])
    ShowText(["The young hero should make for a splendid material..."])
    ChangeBattleBack(["幽霊船2", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2070, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["alice10th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 10th>"])
    ShowText(["If I win, you will also be my materials."])
    ShowText(["The young hero should make for a splendid material..."])
    ChangeBattleBack(["幽霊船2", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2070, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 238
Name = "EV238"

  Page 0
    ShowTextAttributes(["alice11th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 11th>"])
    ShowText(["I see, I understand the situation..."])
    ShowText(["But I don't know if you can be trusted."])
    ShowTextAttributes(["alice12th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 12th>"])
    ShowText(["In times like this, exchanging words with fists is the monster's etiquette."])
    ShowText(["Show me the power that reaches my soul!"])
    ChangeBattleBack(["DirtCave", "Mine"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2071, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["alice11th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 11th>"])
    ShowText(["I see, I understand the situation..."])
    ShowText(["But I don't know if you can be trusted."])
    ShowTextAttributes(["alice12th_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 12th>"])
    ShowText(["In times like this, exchanging words with fists is the monster's etiquette."])
    ShowText(["Show me the power that reaches my soul!"])
    ChangeBattleBack(["DirtCave", "Mine"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2071, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 239
Name = "EV239"

  Page 0
    ShowTextAttributes(["alice13th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 13th>"])
    ShowText(["That conviction, that determination..."])
    ShowText(["You will show it to me with your power."])
    ChangeBattleBack(["Snow", "Snowfield"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2073, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["alice13th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 13th>"])
    ShowText(["That conviction, that determination..."])
    ShowText(["You will show it to me with your power."])
    ChangeBattleBack(["Snow", "Snowfield"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2073, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 240
Name = "EV240"

  Page 0
    ShowTextAttributes(["alice14th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 14th>"])
    ShowText(["Yes, a hero who understands. "])
    ShowText(["This is a battle to simplify the story..."])
    ChangeBattleBack(["Castle", "Temple"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2074, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["alice14th_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese the 14th>"])
    ShowText(["Yes, a hero who understands. "])
    ShowText(["This is a battle to simplify the story..."])
    ChangeBattleBack(["Castle", "Temple"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2074, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 241
Name = "EV241"

  Page 0
    ShowTextAttributes(["baal_zebub_fc1", 0, 0, 2])
    ShowText(["\\n<Baal Zebub>"])
    ShowText(["You shall also become part of the great ultimate spirit body—"])
    ShowText(["the Gestalt Hivemind!"])
    ChangeBattleBack(["Dirt1", "Cliff"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2090, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["baal_zebub_fc1", 0, 0, 2])
    ShowText(["\\n<Baal Zebub>"])
    ShowText(["You shall also become part of the great ultimate spirit body—"])
    ShowText(["the Gestalt Hivemind!"])
    ChangeBattleBack(["Dirt1", "Cliff"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2090, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 242
Name = "EV242"

  Page 0
    ShowTextAttributes(["satan_fc1", 1, 0, 2])
    ShowText(["\\n<Seven Deadly Sins>"])
    ShowText(["Taste well the power of desire that I possess..."])
    ShowText(["This is the deadly sin! This is the power of desire that devours the world!"])
    ChangeBattleBack(["Translucent", "DarkSpace"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2110, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["satan_fc1", 1, 0, 2])
    ShowText(["\\n<Seven Deadly Sins>"])
    ShowText(["Taste well the power of desire that I possess..."])
    ShowText(["This is the deadly sin! This is the power of desire that devours the world!"])
    ChangeBattleBack(["Translucent", "DarkSpace"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2110, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 243
Name = "EV243"

  Page 0
    ShowTextAttributes(["skyuba_fc1", 0, 0, 2])
    ShowText(["\\n<The All-Knowing>"])
    ShowText(["Now, let's invite everyone."])
    ShowText(["An obvious conclusion, an obvious finale—"])
    ChangeBattleBack(["Translucent", "DarkSpace"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2133, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["skyuba_fc1", 0, 0, 2])
    ShowText(["\\n<The All-Knowing>"])
    ShowText(["Now, let's invite everyone."])
    ShowText(["An obvious conclusion, an obvious finale—"])
    ChangeBattleBack(["Translucent", "DarkSpace"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2133, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 244
Name = "EV244"

  Page 0
    ShowTextAttributes(["echidna_fc1", 0, 0, 2])
    ShowText(["\\n<Echidna>"])
    ShowText(["You all shall fall..."])
    ShowText(["Let us reach paradise together..."])
    ChangeBattleBack(["InBody", "InBody"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2137, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["echidna_fc1", 0, 0, 2])
    ShowText(["\\n<Echidna>"])
    ShowText(["You all shall fall..."])
    ShowText(["Let us reach paradise together..."])
    ChangeBattleBack(["InBody", "InBody"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2137, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 245
Name = "EV245"

  Page 0
    ShowTextAttributes(["darkphenix_fc1", 0, 0, 2])
    ShowText(["\\n<Dark Phoenix>"])
    ShowText(["The cycle of destruction and rebirth is the law of the world."])
    ShowText(["The pitch-black flames will bring about reincarnation to this world—"])
    ChangeBattleBack(["Lava2", "LavaCave"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2156, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["darkphenix_fc1", 0, 0, 2])
    ShowText(["\\n<Dark Phoenix>"])
    ShowText(["The cycle of destruction and rebirth is the law of the world."])
    ShowText(["The pitch-black flames will bring about reincarnation to this world—"])
    ChangeBattleBack(["Lava2", "LavaCave"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2156, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 246
Name = "EV246"

  Page 0
    ShowTextAttributes(["zigen_boss_fc1", 0, 0, 2])
    ShowText(["\\n<Dimensional Eroder>"])
    ShowText(["Ufufu, will you eat or be eaten?"])
    ShowText(["It's so much fun..."])
    ChangeBattleBack(["InBody", "DarkSpace"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2154, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["zigen_boss_fc1", 0, 0, 2])
    ShowText(["\\n<Dimensional Eroder>"])
    ShowText(["Ufufu, will you eat or be eaten?"])
    ShowText(["It's so much fun..."])
    ChangeBattleBack(["InBody", "DarkSpace"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2154, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 247
Name = "EV247"

  Page 0
    ShowTextAttributes(["cthulhu_fc1", 0, 0, 2])
    ShowText(["\\n<Cthulhu>"])
    ShowText(["...Very well."])
    ShowText(["I shall offer myself as a sacrifice...!"])
    ChangeBattleBack(["DarkSpace", "DarkSpace"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2144, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["cthulhu_fc1", 0, 0, 2])
    ShowText(["\\n<Cthulhu>"])
    ShowText(["...Very well."])
    ShowText(["I shall offer myself as a sacrifice...!"])
    ChangeBattleBack(["DarkSpace", "DarkSpace"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2144, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 248
Name = "EV248"

  Page 0
    ShowTextAttributes(["hosikui_fc1", 2, 0, 2])
    ShowText(["\\n<Star Eater>"])
    ShowText(["Even if you know the weakness, you can do nothing..."])
    ShowText(["A bug clinging to the stars will only be crushed..."])
    ChangeBattleBack(["bg239", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2157, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["hosikui_fc1", 2, 0, 2])
    ShowText(["\\n<Star Eater>"])
    ShowText(["Even if you know the weakness, you can do nothing..."])
    ShowText(["A bug clinging to the stars will only be crushed..."])
    ChangeBattleBack(["bg239", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2157, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 249
Name = "EV249"

  Page 0
    ShowTextAttributes(["koron_fc1", 0, 0, 2])
    ShowText(["\\n<Koron>"])
    ShowText(["Now, I'm going all out! I will prove that my mother's teachings are correct..."])
    ShowText(["...That power is everything, and I'll prove it with my strength!"])
    ChangeBattleBack(["Snow", "Snowfield"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2187, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["koron_fc1", 0, 0, 2])
    ShowText(["\\n<Koron>"])
    ShowText(["Now, I'm going all out! I will prove that my mother's teachings are correct..."])
    ShowText(["...That power is everything, and I'll prove it with my strength!"])
    ChangeBattleBack(["Snow", "Snowfield"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2187, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 250
Name = "EV250"

  Page 0
    ShowTextAttributes(["mazin_fc1", 0, 0, 2])
    ShowText(["\\n<Dark Goddess>"])
    ShowText(["Then let me show you the pleasures of destruction."])
    ShowText(["Now, shall we play..."])
    ChangeBattleBack(["DecorativeTile", "DarkSpace"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou5\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2211, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["mazin_fc1", 0, 0, 2])
    ShowText(["\\n<Dark Goddess>"])
    ShowText(["Then let me show you the pleasures of destruction."])
    ShowText(["Now, shall we play..."])
    ChangeBattleBack(["DecorativeTile", "DarkSpace"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou5\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2211, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 251
Name = "EV251"

  Page 0
    ShowTextAttributes(["kizin2_fc1", 0, 0, 2])
    ShowText(["\\n<Kishin>"])
    ShowText(["If you can't, then until this world is destroyed."])
    ShowText(["At the end of the battle of the three fighting Goddess, all worlds shall burn down—"])
    ChangeBattleBack(["Lava2", "DarkSpace"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_alice2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2213, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["kizin2_fc1", 0, 0, 2])
    ShowText(["\\n<Kishin>"])
    ShowText(["If you can't, then until this world is destroyed."])
    ShowText(["At the end of the battle of the three fighting Goddess, all worlds shall burn down—"])
    ChangeBattleBack(["Lava2", "DarkSpace"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_alice2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2213, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 252
Name = "EV252"

  Page 0
    ShowTextAttributes(["megami_fc1", 0, 0, 2])
    ShowText(["\\n<Goddess>"])
    ShowText(["In the name of the Goddess, let us deliver divine punishment to the Monster Lord."])
    ShowText(["You who have appeared before me, regret turning to dust..."])
    ChangeBattleBack(["Cobblestones4", "DarkSpace"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_irias2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2212, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["megami_fc1", 0, 0, 2])
    ShowText(["\\n<Goddess>"])
    ShowText(["In the name of the Goddess, let us deliver divine punishment to the Monster Lord."])
    ShowText(["You who have appeared before me, regret turning to dust..."])
    ChangeBattleBack(["Cobblestones4", "DarkSpace"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_irias2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2212, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 253
Name = "EV253"

  Page 0
    ShowTextAttributes(["gob_fc3", 2, 0, 2])
    ShowText(["\\n<Gob>"])
    ShowText(["Leave all your money behind!"])
    ShowText(["Otherwise, I'll cut you down～!"])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2091, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["gob_fc3", 2, 0, 2])
    ShowText(["\\n<Gob>"])
    ShowText(["Leave all your money behind!"])
    ShowText(["Otherwise, I'll cut you down～!"])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2091, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 254
Name = "EV254"

  Page 0
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>"])
    ShowText(["You all came to steal our treasure, did you!"])
    ShowText(["Not so fast!"])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Teeny>"])
    ShowText(["We are the Greedy Four Heavenly Knights!"])
    ShowText(["We will seize everything in this world!"])
    ChangeBattleBack(["DirtCave", "Mine"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2092, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
    ShowText(["\\n<Vanilla>"])
    ShowText(["You all came to steal our treasure, did you!"])
    ShowText(["Not so fast!"])
    ShowTextAttributes(["pramia_fc3", 0, 0, 2])
    ShowText(["\\n<Teeny>"])
    ShowText(["We are the Greedy Four Heavenly Knights!"])
    ShowText(["We will seize everything in this world!"])
    ChangeBattleBack(["DirtCave", "Mine"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2092, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 255
Name = "EV255"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["tamamo_fc3", 1, 0, 2])
    ShowText(["\\n<Tamamo>Give me your best shot. At least provide me with a few moments of entertainment..."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBack(["Stone2", "Tower"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 874, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["tamamo_fc3", 1, 0, 2])
    ShowText(["\\n<Tamamo>Give me your best shot. At least provide me with a few moments of entertainment..."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBack(["Stone2", "Tower"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 874, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 256
Name = "EV256"

  Page 0
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily>"])
    ShowText(["Gah! I won't lose...!"])
    ShowText(["At this point, I'll crush everyone!"])
    ChangeBattleBack(["リリィの屋敷2", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2095, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily>"])
    ShowText(["Gah! I won't lose...!"])
    ShowText(["At this point, I'll crush everyone!"])
    ChangeBattleBack(["リリィの屋敷2", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2095, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 257
Name = "EV257"

  Page 0
    ShowTextAttributes(["cassandra_fc4", 0, 0, 2])
    ShowText(["\\n<Cassandra>"])
    ShowText(["Having gained the power of 'Gluttony', I have returned to this form..."])
    ShowText(["To the me who feared nothing before falling..."])
    ChangeBattleBack(["風光明媚の山", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2097, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ChangeBattleBack(["風光明媚の山", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2097, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 258
Name = "EV258"

  Page 0
    ShowTextAttributes(["witchs_fc2 ", 0, 0, 2])
    ShowText(["\\n<Witch>"])
    ShowText(["Now... taste the power of lust."])
    ShowText(["I'll bring you to ecstasy in the highest pleasure."])
    ChangeBattleBack(["劇場", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2099, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["witchs_fc2 ", 0, 0, 2])
    ShowText(["\\n<Witch>"])
    ShowText(["Now... taste the power of lust."])
    ShowText(["I'll bring you to ecstasy in the highest pleasure."])
    ChangeBattleBack(["劇場", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2099, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 259
Name = "EV259"

  Page 0
    ShowTextAttributes(["queenvampire_fc2", 0, 0, 2])
    ShowText(["\\n<Prideful Fatima>"])
    ShowText(["Hmph, what is a Monster Lord anyway!"])
    ShowText(["This world shall kneel at my feet!"])
    ChangeBattleBack(["DecorativeTile", "Castle2"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2102, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ChangeBattleBack(["DecorativeTile", "Castle2"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2102, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 260
Name = "EV260"

  Page 0
    ShowTextAttributes(["nyumaou_fc2", 2, 0, 2])
    ShowText(["\\n<Cow Demon Queen>"])
    ShowText(["Wooooo!! I won't forgive you anymore!"])
    ShowText(["With the power of my wrath, I'll crush you!!"])
    ChangeBattleBack(["LavaCave", "LavaCave"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2096, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["nyumaou_fc2", 2, 0, 2])
    ShowText(["\\n<Cow Demon Queen>"])
    ShowText(["Wooooo!! I won't forgive you anymore!"])
    ShowText(["With the power of my wrath, I'll crush you!!"])
    ChangeBattleBack(["LavaCave", "LavaCave"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2096, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 261
Name = "EV261"

  Page 0
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith & Lilim>"])
    ShowText(["Hehe, since I've finally obtained this power..."])
    ShowText(["I'll make sure to enjoy it to the bone."])
    ChangeBattleBack(["劇場", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2098, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith & Lilim>"])
    ShowText(["Hehe, since I've finally obtained this power..."])
    ShowText(["I'll make sure to enjoy it to the bone."])
    ChangeBattleBack(["劇場", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2098, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 262
Name = "EV262"

  Page 0
    ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
    ShowText(["\\n<Carmilla>"])
    ShowText(["You all are getting in my way, huh?"])
    ShowText(["Then I'll take you down~!"])
    ChangeBattleBack(["Dirt1", "Town3"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2100, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["carmilla_fc1", 0, 0, 2])
    ShowText(["\\n<Carmilla>"])
    ShowText(["You all are getting in my way, huh?"])
    ShowText(["Then I'll take you down~!"])
    ChangeBattleBack(["Dirt1", "Town3"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2100, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 263
Name = "EV263"

  Page 0
    ShowTextAttributes(["elisabeth_fc1", 0, 0, 2])
    ShowText(["\\n<Elizabeth>"])
    ShowText(["Hmph, even the Monster Lord shall bow to my master!"])
    ShowText(["I'll devour you all here!"])
    ChangeBattleBack(["Dirt1", "Town3"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2101, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["elisabeth_fc1", 0, 0, 2])
    ShowText(["\\n<Elizabeth>"])
    ShowText(["Hmph, even the Monster Lord shall bow to my master!"])
    ShowText(["I'll devour you all here!"])
    ChangeBattleBack(["Dirt1", "Town3"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2101, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 264
Name = "EV264"

  Page 0
    ShowTextAttributes(["evaq_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Eva>"])
    ShowText(["So, let me show you my greed!"])
    ChangeBattleBack(["Stone2", "Tower"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2107, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["evaq_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Eva>"])
    ShowText(["So, let me show you my greed!"])
    ChangeBattleBack(["Stone2", "Tower"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2107, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 265
Name = "EV265"

  Page 0
    ShowTextAttributes(["evaq_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Eva>"])
    ShowText(["Whether my power is a mere decoy or not..."])
    ShowText(["You will see with your own eyes!"])
    ChangeBattleBack(["Cobblestones2", "Tower"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2108, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["evaq_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Eva>"])
    ShowText(["Whether my power is a mere decoy or not..."])
    ShowText(["You will see with your own eyes!"])
    ChangeBattleBack(["Cobblestones2", "Tower"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2108, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 266
Name = "EV266"

  Page 0
    ShowTextAttributes(["evaq_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Eva>"])
    ShowText(["So, this time, I will fight using the power of sloth."])
    ShowText(["Now, engrave my power in your eyes!"])
    ChangeBattleBack(["DirtCave", "DirtCave"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2109, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["evaq_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Eva>"])
    ShowText(["So, this time, I will fight using the power of sloth."])
    ShowText(["Now, engrave my power in your eyes!"])
    ChangeBattleBack(["DirtCave", "DirtCave"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2109, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 267
Name = "EV267"

  Page 0
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi A>"])
    ShowText(["Kagetsumugi, the pitiful tea-serving doll..."])
    ShowText(["Here, I will annihilate you."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi B>"])
    ShowText(["Let's decide who truly inherits the Kagetsumugi afterwards."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi C>"])
    ShowText(["Those who interfere will be defeated..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_kagetumugi\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones4", "Stone3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2119, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi A>"])
    ShowText(["Kagetsumugi, the pitiful tea-serving doll..."])
    ShowText(["Here, I will annihilate you."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi B>"])
    ShowText(["Let's decide who truly inherits the Kagetsumugi afterwards."])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi C>"])
    ShowText(["Those who interfere will be defeated..."])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_kagetumugi\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Cobblestones4", "Stone3"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2119, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 268
Name = "EV268"

  Page 0
    ShowTextAttributes(["hakutenko_fc1", 0, 0, 2])
    ShowText(["\\n<Hakutenko>"])
    ShowText(["As expected, it has come to this... There is no helping it."])
    ShowText(["Once again, I shall measure your capabilities."])
    ShowTextAttributes(["myouhouzyorougumo_fc1", 0, 0, 2])
    ShowText(["\\n<Upaya Jorogumo>"])
    ShowText(["Let's see if you are trustworthy..."])
    ShowText(["Prove it with your power."])
    ChangeBattleBack(["Lava2", "RockCave"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2223, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["hakutenko_fc1", 0, 0, 2])
    ShowText(["\\n<Hakutenko>"])
    ShowText(["As expected, it has come to this... There is no helping it."])
    ShowText(["Once again, I shall measure your capabilities."])
    ShowTextAttributes(["myouhouzyorougumo_fc1", 0, 0, 2])
    ShowText(["\\n<Upaya Jorogumo>"])
    ShowText(["Let's see if you are trustworthy..."])
    ShowText(["Prove it with your power."])
    ChangeBattleBack(["Lava2", "RockCave"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2223, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 269
Name = "EV269"

  Page 0
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara>You want me to drink it thiiis muuuch? But I want to drink and gulp dooown your semen..."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["城内", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 248, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 64, 0])
      ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
      ShowText(["\\n<White Rabbit>Hold on a minute, aren't you going to help Sonya?\nSave the boss battle for later!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sara_fc4", 0, 0, 2])
    ShowText(["\\n<Sara>You want me to drink it thiiis muuuch? But I want to drink and gulp dooown your semen..."])
    ShowText([""])
    ShowText([""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["城内", ""])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 248, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 270
Name = "EV270"

  Page 0
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>"])
    ShowText(["Luka, I've been waiting for the moment to violate you!"])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth>"])
    ShowText(["I will let everyone taste the greatest pleasure."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>"])
    ShowText(["As former companions, they will indulge sweetly and lewdly until the end."])
    ShowText(["Now, let us journey to heaven..."])
    ChangeBattleBack(["DirtField", "Town3"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_lilith\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2134, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>"])
    ShowText(["Luka, I've been waiting for the moment to violate you!"])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth>"])
    ShowText(["I will let everyone taste the greatest pleasure."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>"])
    ShowText(["As former companions, they will indulge sweetly and lewdly until the end."])
    ShowText(["Now, let us journey to heaven..."])
    ChangeBattleBack(["DirtField", "Town3"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_lilith\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2134, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 271
Name = "EV271"

  Page 0
    ChangeBattleBack(["Sky", "Sky"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2155, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ChangeBattleBack(["Sky", "Sky"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2155, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 272
Name = "EV272"

  Page 0
    ShowTextAttributes(["hosikui_fc1", 1, 0, 2])
    ShowText(["\\n<Star Eater>"])
    ShowText(["Ugh...!"])
    ChangeBattleBack(["bg239", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2158, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["hosikui_fc1", 1, 0, 2])
    ShowText(["\\n<Star Eater>"])
    ShowText(["Ugh...!"])
    ChangeBattleBack(["bg239", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2158, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 273
Name = "EV273"

  Page 0
    ShowTextAttributes(["nurukox_fc1", 1, 0, 2])
    ShowText(["\\n<Null Cogito>"])
    ShowText(["■■■■■■■■■■■……"])
    ChangeBattleBack(["Cobblestones1", "Tower"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2173, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["nurukox_fc1", 1, 0, 2])
    ShowText(["\\n<Null Cogito>"])
    ShowText(["■■■■■■■■■■■……"])
    ChangeBattleBack(["Cobblestones1", "Tower"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2173, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 274
Name = "エクスソニア"

  Page 0
    ShowTextAttributes(["ex_sonia_fc3", 0, 0, 2])
    ShowText(["\\n<EX Sonya>"])
    ShowText(["Sonya, you will not make me deny myself!"])
    ShowText(["I am me, not you!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos4\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DarkSpace", "DarkSpace"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2185, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["ex_sonia_fc3", 0, 0, 2])
    ShowText(["\\n<EX Sonya>"])
    ShowText(["Sonya, you will not make me deny myself!"])
    ShowText(["I am me, not you!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos4\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["DarkSpace", "DarkSpace"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2185, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 275
Name = "EV275"

  Page 0
    ShowTextAttributes(["berial_fc1", 0, 0, 2])
    ShowText(["\\n<Belial>"])
    ShowText(["This temple is my territory..."])
    ShowText(["Without my permission, not even a stone shall be taken away."])
    ChangeBattleBack(["イリアス神殿跡", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2186, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["berial_fc1", 0, 0, 2])
    ShowText(["\\n<Belial>"])
    ShowText(["This temple is my territory..."])
    ShowText(["Without my permission, not even a stone shall be taken away."])
    ChangeBattleBack(["イリアス神殿跡", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2186, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 276
Name = "EV276"

  Page 0
    ShowTextAttributes(["koron_fc1", 0, 0, 2])
    ShowText(["\\n<Koron>"])
    ShowText(["Now then, it's time for the second round!"])
    ShowText(["Let's make this a battle where we both give it our all!!"])
    ChangeBattleBack(["Snow", "Snowfield"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2188, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["koron_fc1", 0, 0, 2])
    ShowText(["\\n<Koron>"])
    ShowText(["Now then, it's time for the second round!"])
    ShowText(["Let's make this a battle where we both give it our all!!"])
    ChangeBattleBack(["Snow", "Snowfield"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_hametu2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2188, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 277
Name = "アピロ"

  Page 0
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apiro Lagos>"])
    ShowText(["Sure, come at me all together!"])
    ShowText(["I'll send all of you to heaven like angels!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos3\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Crystal1", "Crystal"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2189, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apiro Lagos>"])
    ShowText(["Sure, come at me all together!"])
    ShowText(["I'll send all of you to heaven like angels!"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos3\", @volume=100, @pitch=100)"])
    ChangeBattleBack(["Crystal1", "Crystal"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2189, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 278
Name = "EV278"

  Page 0
    ShowTextAttributes(["gazer_fc1", 0, 0, 2])
    ShowText(["\\n<Gazer>"])
    ShowText(["The one who clears the chaos..."])
    ShowText(["I won't let you go any further than this."])
    ChangeBattleBack(["bg239", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2190, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["gazer_fc1", 0, 0, 2])
    ShowText(["\\n<Gazer>"])
    ShowText(["The one who clears the chaos..."])
    ShowText(["I won't let you go any further than this."])
    ChangeBattleBack(["bg239", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2190, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 279
Name = "EV279"

  Page 0
    ShowTextAttributes(["judgement_fc1", 0, 0, 2])
    ShowText(["\\n<Judgment>"])
    ShowText(["Alipheese the 16th, along with my comrades..."])
    ShowText(["Now, I shall execute divine punishment."])
    ChangeBattleBack(["DarkSpace", "DarkSpace"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_jadgement\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2215, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["judgement_fc1", 0, 0, 2])
    ShowText(["\\n<Judgment>"])
    ShowText(["Alipheese the 16th, along with my comrades..."])
    ShowText(["Now, I shall execute divine punishment."])
    ChangeBattleBack(["DarkSpace", "DarkSpace"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_jadgement\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2215, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 280
Name = "EV280"

  Page 0
    ShowTextAttributes(["worldbreaker_fc1", 0, 0, 2])
    ShowText(["\\n<World Breaker>"])
    ShowText(["Destruction target, Goddess Ilias..."])
    ShowText(["Initiating combat..."])
    ChangeBattleBack(["DarkSpace", "DarkSpace"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_worldbreaker\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2214, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["worldbreaker_fc1", 0, 0, 2])
    ShowText(["\\n<World Breaker>"])
    ShowText(["Destruction target, Goddess Ilias..."])
    ShowText(["Initiating combat..."])
    ChangeBattleBack(["DarkSpace", "DarkSpace"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_worldbreaker\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2214, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 281
Name = "EV281"

  Page 0
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina>"])
    ShowText(["Those born from chaos, return to chaos――"])
    ChangeBattleBack(["DarkSpace", "DarkSpace"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_deus\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2216, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 282
Name = "EV282"

  Page 0
    ShowTextAttributes(["sigurd_fc1", 1, 0, 2])
    ShowText(["\\n<Sigrdrifa>"])
    ShowText(["I don't know what you're plotting, but I'll begin combat!"])
    ShowText(["Let me show you my power!"])
    ChangeBattleBack(["bg196", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2005, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["sigurd_fc1", 1, 0, 2])
    ShowText(["\\n<Sigrdrifa>"])
    ShowText(["I don't know what you're plotting, but I'll begin combat!"])
    ShowText(["Let me show you my power!"])
    ChangeBattleBack(["bg196", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2005, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 283
Name = "EV283"

  Page 0
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>"])
    ShowText(["Your souls' brilliance..."])
    ShowText(["Is merely a fragment of chaos."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>"])
    ShowText(["Know well, the essence of chaos."])
    ShowText(["In this fading world, let's begin the final battle of this life..."])
    ChangeBattleBack(["DarkSpace", "DarkSpace"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos5\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2217, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 284
Name = "EV284"

  Page 0
    ShowTextAttributes(["hiruko_fc1", 4, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Very well..."])
    ShowText(["As you say, we will unleash our full power!"])
    ChangeBattleBack(["InBody", "InBody"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2221, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["hiruko_fc1", 4, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Very well..."])
    ShowText(["As you say, we will unleash our full power!"])
    ChangeBattleBack(["InBody", "InBody"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2221, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 285
Name = "EV285"

  Page 0
    ShowTextAttributes(["idea_rukas_fc1", 0, 0, 2])
    ShowText(["\\n<Idea Lukas>"])
    ShowText(["I am the superior version of all heroes..."])
    ShowText(["I am the 'Ideal of Heroes (Idea Lukas)'!"])
    ChangeBattleBack(["DecorativeTile", "Castle3"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos3\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2222, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["idea_rukas_fc1", 0, 0, 2])
    ShowText(["\\n<Idea Lukas>"])
    ShowText(["I am the superior version of all heroes..."])
    ShowText(["I am the 'Ideal of Heroes (Idea Lukas)'!"])
    ChangeBattleBack(["DecorativeTile", "Castle3"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos3\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2222, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 286
Name = "EV286"

  Page 0
    ShowTextAttributes(["agaliarept_fc1", 2, 0, 2])
    ShowText(["\\n<Agaliarept>"])
    ShowText(["I will not perish! The nightmare will not disappear...!"])
    ShowText(["It is you who will perish!!"])
    ChangeBattleBack(["DecorativeTile", "DarkSpace"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2228, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["agaliarept_fc1", 2, 0, 2])
    ShowText(["\\n<Agaliarept>"])
    ShowText(["I will not perish! The nightmare will not disappear...!"])
    ShowText(["It is you who will perish!!"])
    ChangeBattleBack(["DecorativeTile", "DarkSpace"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_chaos1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2228, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 287
Name = "EV287"

  Page 0
    ShowTextAttributes(["queenbee_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Bee>"])
    ShowText(["The childhood of this world is coming to an end..."])
    ShowText(["The Gestalt Hivemind is the ultimate evolution."])
    ChangeBattleBack(["Dirt1", "Cliff"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2086, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["queenbee_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Bee>"])
    ShowText(["The childhood of this world is coming to an end..."])
    ShowText(["The Gestalt Hivemind is the ultimate evolution."])
    ChangeBattleBack(["Dirt1", "Cliff"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2086, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 288
Name = "EV288"

  Page 0
    ShowTextAttributes(["shion_fc1", 1, 0, 2])
    ShowText(["\\n<Zion>"])
    ShowText(["The enemy of singularity is my enemy!"])
    ShowText(["Now, I'll smash you to pieces!!"])
    ChangeBattleBack(["bg186", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_eden\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2003, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["shion_fc1", 1, 0, 2])
    ShowText(["\\n<Zion>"])
    ShowText(["The enemy of singularity is my enemy!"])
    ShowText(["Now, I'll smash you to pieces!!"])
    ChangeBattleBack(["bg186", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_eden\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2003, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 289
Name = "EV289"

  Page 0
    ShowTextAttributes(["beelzebub_fc1", 0, 0, 2])
    ShowText(["\\n<Barbarella>"])
    ShowText(["The great ultimate spiritual entity..."])
    ShowText(["Become a part of the Gestalt Hivemind."])
    ChangeBattleBack(["GrassMaze", "Forest2"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2079, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["beelzebub_fc1", 0, 0, 2])
    ShowText(["\\n<Barbarella>"])
    ShowText(["The great ultimate spiritual entity..."])
    ShowText(["Become a part of the Gestalt Hivemind."])
    ChangeBattleBack(["GrassMaze", "Forest2"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2079, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 290
Name = "EV290"

  Page 0
    ShowTextAttributes(["queenant_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Ant>"])
    ShowText(["The individual spirit is unnecessary..."])
    ShowText(["Collective consciousness is the ultimate evolution all beings should reach."])
    ChangeBattleBack(["Dirt1", "Cliff"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2087, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["queenant_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Ant>"])
    ShowText(["The individual spirit is unnecessary..."])
    ShowText(["Collective consciousness is the ultimate evolution all beings should reach."])
    ChangeBattleBack(["Dirt1", "Cliff"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2087, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 291
Name = "EV291"

  Page 0
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Princess Spider>"])
    ShowText(["We are the omnipotent algorithm..."])
    ShowText(["The individual spirit is nothing but stagnation of evolution."])
    ChangeBattleBack(["Dirt1", "Cliff"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2088, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["kumonomiko_fc1", 0, 0, 2])
    ShowText(["\\n<Princess Spider>"])
    ShowText(["We are the omnipotent algorithm..."])
    ShowText(["The individual spirit is nothing but stagnation of evolution."])
    ChangeBattleBack(["Dirt1", "Cliff"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2088, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 292
Name = "EV292"

  Page 0
    ShowTextAttributes(["queenroach_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Roach>"])
    ShowText(["Ultimate intelligence is the ultimate spiritual entity..."])
    ShowText(["Through the sharing of minds, all beings will be saved."])
    ChangeBattleBack(["Dirt1", "Cliff"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2089, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["queenroach_fc1", 0, 0, 2])
    ShowText(["\\n<Queen Roach>"])
    ShowText(["Ultimate intelligence is the ultimate spiritual entity..."])
    ShowText(["Through the sharing of minds, all beings will be saved."])
    ChangeBattleBack(["Dirt1", "Cliff"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2089, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 293
Name = "EV293"

  Page 0
    ShowTextAttributes(["rafaera_fc3", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["Then, try to stop me..."])
    ShowText(["You are a magical girl, aren't you?"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle1"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2224, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["rafaera_fc3", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["Then, try to stop me..."])
    ShowText(["You are a magical girl, aren't you?"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle1"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2224, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 294
Name = "EV294"

  Page 0
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["In any case, you all must disappear."])
    ShowText(["You are in the way of my ambitions."])
    ChangeBattleBack(["リリィの屋敷1", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1983, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["gaburiera_fc1", 0, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["In any case, you all must disappear."])
    ShowText(["You are in the way of my ambitions."])
    ChangeBattleBack(["リリィの屋敷1", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1983, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 295
Name = "EV295"

  Page 0
    ShowTextAttributes(["uriera_fc1", 1, 0, 2])
    ShowText(["\\n<Uriela>"])
    ShowText(["Haha, it's getting more and more interesting!"])
    ShowText(["Now, here I go!!"])
    ChangeBattleBack(["Stone2", "Castle2"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1987, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["uriera_fc1", 1, 0, 2])
    ShowText(["\\n<Uriela>"])
    ShowText(["Haha, it's getting more and more interesting!"])
    ShowText(["Now, here I go!!"])
    ChangeBattleBack(["Stone2", "Castle2"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1987, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 296
Name = "EV296"

  Page 0
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["Come forth, Magical Girl Gran☆Beria..."])
    ShowText(["I will execute you and maintain order..."])
    ChangeBattleBack(["Paved", "Temple"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2225, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["Come forth, Magical Girl Gran☆Beria..."])
    ShowText(["I will execute you and maintain order..."])
    ChangeBattleBack(["Paved", "Temple"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2225, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 297
Name = "EV297"

  Page 0
    ShowTextAttributes(["metatorone_fc1", 2, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["...You really did it, didn't you!"])
    ShowText(["You shall not pass beyond this point!"])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["...I won't let you pass."])
    ChangeBattleBack(["engineering", "engineering-conduit"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2006, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["metatorone_fc1", 2, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["...You really did it, didn't you!"])
    ShowText(["You shall not pass beyond this point!"])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["...I won't let you pass."])
    ChangeBattleBack(["engineering", "engineering-conduit"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2006, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 299
Name = "EV299"

  Page 0
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>"])
    ShowText(["My mission is to defend this facility."])
    ShowText(["Commencing battle—"])
    ChangeBattleBack(["bg199", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2004, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>"])
    ShowText(["My mission is to defend this facility."])
    ShowText(["Commencing battle—"])
    ChangeBattleBack(["bg199", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2004, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 300
Name = "EV300"

  Page 0
    ShowTextAttributes(["azidahaka_fc1", 0, 0, 2])
    ShowText(["\\n<Aži Dahāka>"])
    ShowText(["Then I shall aim for the peak on this stage!"])
    ShowText(["I am the greedy Dahaka!"])
    ChangeBattleBack(["劇場", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2002, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["azidahaka_fc1", 0, 0, 2])
    ShowText(["\\n<Aži Dahāka>"])
    ShowText(["Then I shall aim for the peak on this stage!"])
    ShowText(["I am the greedy Dahaka!"])
    ChangeBattleBack(["劇場", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2002, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 301
Name = "EV301"

  Page 0
    ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["Now, shall we begin..."])
    ShowText(["The final battle between the hero and the Monster Lord."])
    ChangeBattleBack(["DecorativeTile", "Castle3"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou5\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2176, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["Now, shall we begin..."])
    ShowText(["The final battle between the hero and the Monster Lord."])
    ChangeBattleBack(["DecorativeTile", "Castle3"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_maou5\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2176, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 302
Name = "EV302"

  Page 0
    ShowTextAttributes(["micaela_fc2", 0, 0, 2])
    ShowText(["\\n<Micaela>"])
    ShowText(["I won't hold back... Here we go!"])
    ChangeBattleBack(["bg001", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2023, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["micaela_fc2", 0, 0, 2])
    ShowText(["\\n<Micaela>"])
    ShowText(["I won't hold back... Here we go!"])
    ChangeBattleBack(["bg001", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2023, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 303
Name = "EV303"

  Page 0
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["Hmph, who would surrender!"])
    ShowText(["I alone am enough to take you all on!!"])
    ChangeBattleBack(["GrassMaze", "Castle2"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1984, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["Hmph, who would surrender!"])
    ShowText(["I alone am enough to take you all on!!"])
    ChangeBattleBack(["GrassMaze", "Castle2"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1984, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 304
Name = "EV304"

  Page 0
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["It's quite the resolve, but... do you have that much power?"])
    ShowText(["You understand, don't you? For monsters, power is everything."])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1989, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["It's quite the resolve, but... do you have that much power?"])
    ShowText(["You understand, don't you? For monsters, power is everything."])
    ChangeBattleBack(["RockCave1", "RockCave"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1989, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 305
Name = "EV305"

  Page 0
    ShowTextAttributes(["minagi_fc1", 5, 0, 2])
    ShowText(["\\n<Minagi>"])
    ShowText(["Come at me, Magical Girl Gran☆Beria!"])
    ShowText(["Those who obstruct me shall be buried, no matter who they are!!"])
    ChangeBattleBack(["魔界サンイリア3", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2227, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["minagi_fc1", 5, 0, 2])
    ShowText(["\\n<Minagi>"])
    ShowText(["Come at me, Magical Girl Gran☆Beria!"])
    ShowText(["Those who obstruct me shall be buried, no matter who they are!!"])
    ChangeBattleBack(["魔界サンイリア3", ""])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2227, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 306
Name = "EV306"

  Page 0
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Then try to obstruct me with your power."])
    ShowText(["I'll reduce you and your helpers to ashes...!"])
    ChangeBattleBack(["PoisonSwamp", "PoisonSwamp"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2226, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["tamamo_fc3", 0, 0, 2])
    ShowText(["\\n<Tamamo>"])
    ShowText(["Then try to obstruct me with your power."])
    ShowText(["I'll reduce you and your helpers to ashes...!"])
    ChangeBattleBack(["PoisonSwamp", "PoisonSwamp"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2226, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 307
Name = "EV307"

  Page 0
    ShowTextAttributes(["sazya_fc1", 1, 0, 2])
    ShowText(["\\n<Saja>"])
    ShowText(["Hmm, it seems you are fully aware..."])
    ShowText(["Then I shall gauge your worth with all my strength!"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle1"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2029, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["sazya_fc1", 1, 0, 2])
    ShowText(["\\n<Saja>"])
    ShowText(["Hmm, it seems you are fully aware..."])
    ShowText(["Then I shall gauge your worth with all my strength!"])
    ChangeBattleBack(["DecorativeTile", "DemonCastle1"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 2029, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

CommonEvent 308
Name = "EV308"

  Page 0
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade>"])
    ShowText(["I didn't want to fight Luka or the Monster Lord, let alone Ilias..."])
    ShowText(["But, there's no helping it now..."])
    ChangeBattleBack(["Stone3", "Town1"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sitenno\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1988, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])

  Page 1
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade>"])
    ShowText(["I didn't want to fight Luka or the Monster Lord, let alone Ilias..."])
    ShowText(["But, there's no helping it now..."])
    ChangeBattleBack(["Stone3", "Town1"])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_sitenno\", @volume=100, @pitch=100)"])
    ControlSwitches([97, 97, 0])
    ControlSwitches([22, 22, 0])
    ControlVariables([1002, 1002, 0, 0, 2])
    BattleProcessing([0, 1988, false, false])
    ControlSwitches([22, 22, 1])
    ControlSwitches([97, 97, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    EraseEvent([])
    Empty([])
